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Five Nights at Freddy's: Help Wanted

2019 virtual reality survival horror video game

2019 video game

Five Nights at Freddy's: Help Wanted is a 2019 virtual realitysurvival horrorvideo game developed by Steel Wool Studios and published by Lionsgate Games and ScottGames for Microsoft Windows, PlayStation 4, Xbox One, Nintendo Switch, iOS, and Android. The game is the eighth installment in the Five Nights at Freddy's series (ninth game overall), following Ultimate Custom Night (2018), and presents itself as "The Freddy Fazbear Virtual Experience", produced for the fictitious corporative entity Fazbear Entertainment to help improve its public image after a series of debilitating lawsuits, following several incidents and disasters that allegedly occurred at their various locations.

Gameplay is presented from the first-person perspective and focuses on a series of minigames based on previous games in the series, in which the player must evade attacks from sentient animatronics. The game's canon establishes that Fazbear Entertainment hired an unnamed indie developer to create a video game series based on the events of the previous seven games, before cutting ties with him, and commissioned a virtual reality game meant to make light of the rumors and convince players that those events were completely fictitious.[1]

Development of Five Nights at Freddy's: Help Wanted, the first licensed game by Steel Wool Studios, began in 2018 and took less than a year. The game design took inspiration from the history of Five Nights at Freddy's across all media but Scott Cawthon and Steel Wool Studios wanted to tell an original story that was not linked to an existing property, creating a unique universe that has since appeared in Five Nights at Freddy's: Special Delivery and Five Nights at Freddy's: Security Breach.

First announced in August 2018, the game was released on May 28, 2019 for HTC Vive and Oculus Rift headsets on Microsoft Windows, and PlayStation VR headsets on PlayStation 4.[2] A non-VR version of the game was released for Microsoft Windows and PlayStation 4 on December 17, 2019. A Nintendo Switch port was released on May 21, 2020. An Oculus Quest port was released on July 16, 2020. An Android port was released on October 26, 2020 and an iOS port was released the following day. An Xbox One port was then released three days later. The game received generally positive reviews from critics, who praised it for its narrative, content, voice performance, and original soundtrack. [3] and is among the top selling virtual reality games on Steam. Downloadable content, Curse of Dreadbear, was released on October 23, 2019. [4] A sequel, Five Nights at Freddy's: Special Delivery, was released on November 25, 2019 for Android and iOS.

Gameplay[edit]

The game contains forty playable minigames, which can be accessed from the game's hub. Many of these minigames recreate the mechanics of the previous games in the series, with their controls adapted to be better suited for a 3D virtual environment. The minigames are divided into groups by game of origin, and sorted by increasing difficulty.[5] In all minigames, losing results in a jumpscare.[6]

The original Five Nights at Freddy's inspires five minigames that recreate each of the game's five nights (levels). Situated in a security guard's office, the player must survive a full night shift by conserving power and avoiding attacks from four animatronics, which can be observed through security cameras. All visuals of the game are updated from 2D renders to 3D models, and all buttons and controls are laid out around the 3D office for the player to physically interact with.[7] For example, the camera feed, which previously obscured the player's entire screen, is displayed on a monitor on the player's desk. Five Nights at Freddy's 2 and Five Nights at Freddy's 3 are adapted in a similar manner, with updated visuals and concrete UI.[6]

Five Nights at Freddy's 4 inspires six minigames. The Night Terrors minigames adapt the gameplay of its main levels, in which the player must ward off animatronics from entering their bedroom by strategically opening and closing the doors. Some of these minigames allow the player to move by "teleporting" to different locations within view, a common VR locomotion method. The first level features Funtime Freddy, the second level features Nightmarionne, the third level features Circus Baby, and the fourth level features Nightmare Fredbear. [8] The original game's "Fun with Plushtrap" and "Fun with Balloon Boy" minigames are adapted as Dark Rooms minigames, in which the player must use a flashlight to locate the animatronic around an unlit area.[6]

Five Nights at Freddy's: Sister Location inspires nine minigames. The Parts & Service minigames require the player to perform maintenance on animatronics by opening compartments and swapping parts around their bodies, this time around done on Bonnie, Chica, Freddy, and Foxy. Vent Repair takes place in a maintenance shaft, in which the player must solve puzzles by flipping levers and pressing buttons while repelling animatronics with a headlamp, mainly Mangle and Ennard.[6] One Dark Rooms game, featuring Funtime Foxy, is also adapted from Sister Location.

Winning each minigame in normal difficulty unlocks its counterpart in Blacklight Mode, an advanced difficulty mode that adds visual and/or auditory distractions to each game (e.g. balloons floating around the room, loud music playing, et cetera). Winning all minigames in both difficulty modes unlocks one final minigame, Pizza Party. Unlike the other minigames, Pizza Party is a maze which utilizes teleporting movement, similar to Night Terrors and featuring items from various levels along with many of the animatronics in the game in some rooms.

Collectible coins and cassette tapes are hidden throughout the various minigames. Collecting coins unlocks virtual toys that can be played with at the in-game Prize Counter, while collecting tapes unlocks audio logs that the player can listen to.[1][5]

Synopsis[edit]

Fazbear Entertainment has become very unpopular due to several incidents and disasters that allegedly occurred at their various locations over the years (the events of the seven previous games), which have been established as urban legends. This problem is aggravated by a horror video game series based on the legends, created by an unnamed indie developer.[1] In an attempt to overturn the bad reputation these rumors gave the company, Fazbear Entertainment commissioned the "Freddy Fazbear Virtual Experience", a virtual reality game meant to make light of the rumors and convince players that those events were completely fictitious. However, this narrative is contradicted by sixteen cassette tapes hidden throughout the game, which contain logs recorded by one of the game's developers.[1]

Meant as a warning for future players, the tapes expose a lawsuit happening during the game's development, involving an incident with a past employee, Jeremy, that put the game's completion in jeopardy. In addition, the tapes reveal that Fazbear Entertainment hired an unnamed indie developer to create the video game series based on the alleged legends, before cutting ties with him; the games were part of an elaborate ploy to discredit the rumors surrounding the company.[1] Most importantly, the tapes warn of a malicious code that was uploaded to the game from an old animatronic's circuit board. This code takes the form of a sinister character known as Glitchtrap, who appears as a humanoid in a rabbit costume. Glitchtrap is ultimately revealed to be the digital ghost of William Afton, who is attempting to escape from the game by merging with the player's avatar. It is implied that the circuit board containing the code was acquired from the remains of Scraptrap, who was possessed by Afton.

Five Nights at Freddy's: Help Wanted contains three endings, depending on the player's choice:

  1. Upon completing all thirty-nine levels and playing the final level "Pizza Party", the player will enter a dark room with animatronics and a tape. Glitchtrap will appear and gesture for the player to follow him behind a curtain. After doing so, the player will appear on a stage while a show starts, implying they "became" an animatronic and are now trapped in the game while Glitchtrap is seen dancing gleefully in the background.
  2. If the player follows the tapes' instructions, they will be taken to a room with handprints and scratches all over it. Glitchtrap will appear on the other side of a door, shushing the player before backing up into the darkness. After this, the player will receive a Glitchtrap plush. Upon completing the secret ending of the Corn Maze, where they receive a rabbit mask, putting on the mask and grabbing the plush triggers a new conversation between the player and the plush. The player, who is revealed to be a woman named Vanny, a beta tester of the game, tells the plush that no one suspects anything, assuring him that she won't let him down. This implies that despite the fact that he was stopped and temporarily sealed in the plushie, Glitchtrap had managed to transfer himself into Vanny's mind.
  3. If the player fails to follow the tapes' instructions, they and Glitchtrap will body-swap, with the player being in Glitchtrap's place.

After the non-VR version was released, there was a door in a level that leads to a snowy Christmas tree farm. In the distance, there is a silhouette of a large building being built, with a billboard that said now hiring. This was later revealed to be a teaser for Five Nights at Freddy's: Security Breach, which takes place in a newly built, 80's-style shopping mall.

Development[edit]

On August 19, 2018, Five Nights at Freddy's creator Scott Cawthon confirmed on his Steam thread that he would be making a Five Nights at Freddy'svirtual reality game in collaboration with an unspecified studio.[9] On March 25, 2019, during Sony Interactive Entertainment's State of Play live stream, announcing several new games coming to the PlayStation 4, a trailer announcing the game was shown, and the developer was confirmed to be Steel Wool Studios.[10] The game debuted publicly at PAX East from March 28 to March 31, 2019,[11] and was available at subsequent PSVR demonstrations before its release.[12]

Five Nights at Freddy's creator Scott Cawthon initially approached Steel Wool Studios with the idea of recreating the original Five Nights at Freddy's in virtual reality. He liked the studio's first proof-of-concept so much that he expanded his initial plan to cover all of the previous Five Nights games. Many aspects of Cawthon's character designs had to be updated to look convincing and remain scary in a 3D environment, including their movements and finer details.[13]

Music[edit]

Leon Riskin returned to compose the musical score for Five Nights at Freddy's: Help Wanted after composing Five Nights at Freddy's: Sister Location, Freddy Fazbear's Pizzeria Simulator, and Ultimate Custom Night.

Release[edit]

First announced in August 2018, the game was released on May 28, 2019 for Oculus Rift and HTC Vive headsets on Microsoft Windows, and PlayStation VR headsets on PlayStation 4.[14] A non-VR version of the game was released for Microsoft Windows and PlayStation 4 on December 17, 2019. A Nintendo Switch port was released on May 21, 2020. An Oculus Quest port was released on July 16, 2020. An Android port was released on October 26, 2020 and an iOS port was released the following day. An Xbox One port was then released three days later. The game is also among the top selling virtual reality games on Steam.[3]

Tie-in media and merchandise[edit]

Prior to the release of Five Nights at Freddy's: Help Wanted, Funko released a wave of merchandise for the Blacklight animatronics, including pen toppers, mystery minis, keychain plushies, action figures, mini-figures, vinyl figures, and cereal boxes. Three construction sets by McFarlane, Parts and Services, Upper Vent Repair, and Corn Maze are set to release in 2021. Three action figures by Funko, Glitchtrap, Dreadbear, and Grimm Foxy are set to release in 2021, along with plushies for Dreadbear and Grimm Foxy.

Downloadable content[edit]

Curse of Dreadbear is a Halloween-themed downloadable content pack for Five Nights at Freddy's: Help Wanted. The DLC was released in three parts, with several "waves" of new minigames released on October 23, October 29, and October 31, 2019, for a total of 10.[15] The DLC pack includes new animatronic characters, returning animatronics from previous games, and a Halloween-themed hub.[16] Some of the new stages are re-skinned versions of existent minigames, such as a version of the FNAF 1 minigames called Danger! Keep Out! Notable new game modes include a shooting gallery similar to Walt Disney World's Buzz Lightyear's Space Ranger Spin, a free-roaming corn maze, and an assembly line in which the player must construct an animatronic. Curse of Dreadbear was released on all platforms except for the mobile, and Xbox One ports. The DLC was later released on the Oculus Quest version of the game in December 2020.[17]

Reception[edit]

Reception

The game was met with positive reviews from critics, holding a score of 80 out of 100 on Metacritic.[24] Reviewers praised the game for its effective use of virtual reality and its success in introducing new mechanics while preserving the series' feel and atmosphere, while being accessible for players new to the series. However, the game's frequent use of jump scares could make it less scary and more obnoxious over time for some players.[3][25][26]

The game is listed as one of PlayStation's "Favorite Horror Games of 2019"[27] and is one of the top 30 best selling VR games on Steam.[4]

The game was nominated for the Coney Island Dreamland Award for Best AR/VR Game at the New York Game Awards.[28]

References[edit]

  1. ^ abcde"r/fivenightsatfreddys - Transcript for Tapes FNAF VR Help Wanted". reddit. Retrieved 2019-12-02.
  2. ^"FIVE NIGHTS AT FREDDY'S VR: HELP WANTED on Steam". store.steampowered.com. Retrieved 2019-12-02.
  3. ^ abcBolt, Neil (2019-05-28). "[Review] 'Five Nights at Freddy's VR: Help Wanted' Revitalizes Tried and Trusted Scares". Bloody Disgusting!. Retrieved 2019-12-04.
  4. ^ ab"Steam Search". Steam. Retrieved 2019-12-04.
  5. ^ abBolt, Neil (2019-05-28). "[Review] 'Five Nights at Freddy's VR: Help Wanted' Revitalizes Tried and Trusted Scares". Bloody Disgusting!. Retrieved 2019-12-04.
  6. ^ abcd"Review: Five Nights at Freddy's VR: Help Wanted". Destructoid. Retrieved 2019-12-04.
  7. ^"Review: Five Nights at Freddy's VR: Help Wanted". VRFocus. Retrieved 2019-12-04.
  8. ^"Teleportation demo | Google VR". Google Developers. Retrieved 2019-12-04.
  9. ^"Upcoming Projects Mega-Thread! :: Ultimate Custom Night General Discussions".
  10. ^"Five Nights at Freddy's VR: Help Wanted Coming to PS VR". 2019-03-25.
  11. ^"PAX East 2019 Dates Announced, Badges Now on Sale". www.gamasutra.com. Retrieved 2019-12-04.
  12. ^"'Five Nights at Freddy's' is even more creepy in VR". Engadget. Retrieved 2019-12-04.
  13. ^Crecente, Brian (2019-03-29). "'Five Nights at Freddy's VR: Help Wanted' Features More Detailed Frights". Variety. Retrieved 2019-12-02.
  14. ^"FIVE NIGHTS AT FREDDY'S VR: HELP WANTED on Steam". store.steampowered.com. Retrieved 2019-12-02.
  15. ^"Five Nights at Freddy's VR adds Curse of Dreadbear DLC for Halloween". Destructoid. Retrieved 2019-12-04.
  16. ^"Steam Community :: Guide :: FNAF VR: Curse of Dreadbear Guide (Updated Oct. 31)". steamcommunity.com. Retrieved 2019-12-04.
  17. ^Baker, Harry (December 15, 2020). "Five Nights at Freddy's: Curse Of The Dreadbear DLC Out Now On Oculus Quest". Upload. Retrieved February 3, 2021.
  18. ^"FIVE NIGHTS AT FREDDY'S: HELP WANTED (PS4)". Metacritic. Retrieved 2020-07-13.
  19. ^"FIVE NIGHTS AT FREDDY'S: HELP WANTED (Switch)". Metacritic. Retrieved 2020-07-13.
  20. ^"Review: Five Nights at Freddy's VR: Help Wanted". Destructoid. Retrieved 2020-07-13.
  21. ^"Five Nights at Freddy's: Help Wanted - Recensione". IGN Italia (in Italian). 2 June 2019. Retrieved 2020-07-13.
  22. ^"Five Nights at Freddy's: Help Wanted Review (Switch eShop)". Nintendo Life. 26 May 2020. Retrieved 2020-07-13.
  23. ^"SwitchArcade Round-Up: Mini-Views Featuring 'Five Nights at Freddy's: Help Wanted', Today's New Releases, and the Latest Sales". TouchArcade. June 2020. Retrieved 2020-07-13.
  24. ^"FIVE NIGHTS AT FREDDY'S: HELP WANTED (PS4)".
  25. ^Devore, Jordan (2019-06-01). "Review: Five Nights at Freddy's VR: Help Wanted". Destructoid. Retrieved 2019-12-04.
  26. ^Graham, Peter (2019-05-28). "Review: Five Nights at Freddy's VR: Help Wanted". VRFocus. Retrieved 2019-12-04.
  27. ^"Our Favorite Horror Games of 2019".
  28. ^Sheehan, Gavin (2020-01-02). "The New York Game Awards Announces 2020 Nominees". Bleeding Cool. Retrieved 2020-01-04.

External links[edit]

Sours: https://en.wikipedia.org/wiki/Five_Nights_at_Freddy%27s:_Help_Wanted
  1. Wikileaks human trafficking
  2. Toyota tundra oem headlights
  3. Space force selection list

Screenshots

Description

NOTE: Remastered version from the PC version. A device with at least 2 GB of RAM is required for this game to run properly.

Welcome to your new summer job at Freddy Fazbear's Pizza, where kids and parents alike come for entertainment and food as far as the eye can see! The main attraction is Freddy Fazbear, of course; and his two friends. They are animatronic robots, programmed to please the crowds! The robots' behavior has become somewhat unpredictable at night however, and it was much cheaper to hire you as a security guard than to find a repairman.

From your small office you must watch the security cameras carefully. You have a very limited amount of electricity that you're allowed to use per night (corporate budget cuts, you know). That means when you run out of power for the night- no more security doors and no more lights! If something isn't right- namely if Freddybear or his friends aren't in their proper places, you must find them on the monitors and protect yourself if needed!

Can you survive five nights at Freddy's?

"For all the simplicity of the game’s controls and premise, Five Nights at Freddy‘s is frightening. It’s a fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying. Simple still images and proper character design steal the show in this game, and show that Scott Cawthon knows quite a lot about the secret fears people feel when looking at creepy dolls and toys. It’s elegant in how it sows fear, and is a must-own for anyone who likes scary games." -Joel Couture IndieGameMag.com

NOTE: Game entirely in English.

#MadeWithFusion

- Options screen
- Improved audio support
- Various fixes and improvements

Ratings and Reviews

The remastered

It’s good when I play the game I said,why those it look like the pc version so yeah grate and when Freddy jumpscare me I shock,also when the remastered started me and my friend keep playing then at night 4 we saw golden Freddy,so... done

Umm... What?

Spoilers btw: I’ve been a long time of Fnaf and finally convinced myself to play Fnaf 1. While playing the first night i got the “its me” hallucination where pictures of freddy, bonnie and the words its me appeared. I knew this was related to golden freddy so i didnt check cam 2B thinking that by checking that cam it would spawn him. The night continued normally till i knew bonnie appeared at cam 2B and then I closed the door and waited for him to leave, after that it was 5AM and i checked the party room and i saw bonnie’s shadow standing there and then suddenly bonnie jumpscared me. I’m confused on how this happened it may be a glitch cause by not checking cam 2B when bonnie was there but i dont really know.

This game has been remastered

This game is remastered already now it actually looks like in PC ill never download pc version

The developer, Clickteam, LLC, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.

Information

Provider
CLICKTEAM L.L.C.

Size
115.5 MB

Category
Games

Compatibility
iPhone
Requires iOS 8.0 or later.
iPad
Requires iPadOS 8.0 or later.
iPod touch
Requires iOS 8.0 or later.

Age Rating
12+ Frequent/Intense Horror/Fear ThemesFrequent/Intense Cartoon or Fantasy Violence

Copyright
© 2014-2020 Scott Cawthon

Price
₱ 149.00

In-App Purchases

  1. Survival Kit₱ 249.00
  2. Freddy Plushie₱ 49.00
  3. Chica Plushie₱ 49.00

Supports

  • Family Sharing

    Up to six family members will be able to use this app with Family Sharing enabled.

More By This Developer

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Sours: https://apps.apple.com/ph/app/five-nights-at-freddys/id912536422
Fixed VS. Original Animatronics in Five Nights at Freddy's #4

Five Nights at Freddy's

NOTE: Remastered version from the PC version. A device with at least 2 GB of RAM is required for this game to run properly.

Welcome to your new summer job at Freddy Fazbear's Pizza, where kids and parents alike come for entertainment and food as far as the eye can see! The main attraction is Freddy Fazbear, of course; and his two friends. They are animatronic robots, programmed to please the crowds! The robots' behavior has become somewhat unpredictable at night however, and it was much cheaper to hire you as a security guard than to find a repairman.

From your small office you must watch the security cameras carefully. You have a very limited amount of electricity that you're allowed to use per night (corporate budget cuts, you know). That means when you run out of power for the night- no more security doors and no more lights! If something isn't right- namely if Freddybear or his friends aren't in their proper places, you must find them on the monitors and protect yourself if needed!

Can you survive five nights at Freddy's?

"For all the simplicity of the game’s controls and premise, Five Nights at Freddy‘s is frightening. It’s a fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying. Simple still images and proper character design steal the show in this game, and show that Scott Cawthon knows quite a lot about the secret fears people feel when looking at creepy dolls and toys. It’s elegant in how it sows fear, and is a must-own for anyone who likes scary games." -Joel Couture IndieGameMag.com

NOTE: Game entirely in English.

#MadeWithFusion

Sours: https://play.google.com/

Robots fnaf

Five Nights At Freddy's: 10 Scariest Animatronics

By Cameron Roy Hall

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We're ranking the scariest animatronics ever seen in Five Nights at Freddy's.

Scott Cawthon's Five Nights at Freddy's is a horror/resource management game series that started its life as a little spite project but quickly spread into the kind of massive multimedia phenomenon that most indie developers only ever dream of becoming. With almost twenty games crammed with monstrous rosters of Chuck E. Cheese-styled robots piloted by the souls of murdered children, it's safe to say that some of the animatronic menaces involved linger in the mind more than others.

RELATED: VR Horror Games To Play This Halloween

With no objective metrics in place to definitively satisfy the internet, we've gathered together some of the numerous, ungodly creations that have delighted and terrorized fans that we believe left deeper, more traumatic, and more... interesting, emotional scars. Now, while costume variants of the same animatronics may be considered separate entities according to the chaotic lore of the series, no two versions of the same character will be showcased in this article.

10 Foxy Be Nimble, Foxy Be Horrifyingly Quick

Foxy the pirate fox is the only "gen 1" animatronic to appear on this list, and for good reason. FNAF's primary conceit forces the player into a stationary position as they scroll through security cameras to play a twisted game of Where's Waldo with killer robots. Foxy, who on his own looks like a rejected Digimon design, immediately grabs the eye in the worst way possible by forgoing the more leisurely pace of his peers. The red demonic blur sprints towards the player, demanding an almost immediate, split-second response. While this is literally the most terrifying aspect of the first game, it admittedly becomes a bit silly once the initial shock wears off.

9 Toy Chica Didn't Need The Internet's Help...

Toy Chica is the Five Nights at Freddy's 2 variant of the original character. Unlike her prior, questionably furry form, this version is comprised of shiny metal and plastic that gleams like a bug's carapace. She wears horribly designed "clothes" (that Scott Cawthon should, quite frankly, be permanently ashamed of) and carries a sentient, malignant cupcake. Also, sometimes she loses her beak, Daffy Duck-style. It's for this final detail that Toy Chica makes the cut, as she grins at the player in a horrible approximation of a human smile, complete with human-esque teeth, that simply cannot be unseen or unknown.

8 Swamp Balloon Boy Is Evil Baby Groot

Also heralding from Five Nights at Freddy's 2, Balloon Boy is reminiscent of a very different Chuckie than the rest of his compatriots. Although his glowing, blank eyes tend to trigger the flight half of fight or flight, his garb suggests he's a harmless NPC from Bioshock. It wasn't until FNAF: AR introduced a new variant for little BB that he became truly haunting. Swamp Balloon Boy literally loses his eyes and gains a vacuous mouth that splits his head like a jagged seam. It's also difficult to ignore the fact that every inch of his robotic skin, clothes, and props are now made out of twisted, gnarled tree bark.

7 Shadow Bonnie Taps Into A Very Specific, Very Common Fear

Bonnie the blue bunny rabbit is arguably the most huggable animatronic in the series (if you ignore the everything else about him). Even in his Nightmare and Withered forms, he just looks like a disgruntled sock plushie! That being said, Five Nights at Freddy's 2 introduced the world to Shadow Bonnie, and suddenly sleep was no longer an option.

RELATED: 10 Best Horror Games Where You Are Defenseless

Shadow Bonnie appears as an inky black silhouette that even Bendy would be jealous of, is devoid of detail save for his glowing white eyes and teeth. Considering both Donnie Darko and Harvey are things that exist, Scott Cawthon might've intentionally followed in the footsteps of mysterious rabbit deities, or maybe he just lucked out. Either way... yikes.

6 Yenndo Proves Scott Watches Attack On Titan

Somewhere in the middle of everything, FNAF designs started showcasing what's under the casing — under all the fur, metal, and costume pieces. While the interiors had been classified as endoskeletons from the jump, Five Nights at Freddy's: Sister Location was when we really got to experience these particular atrocities in full. Take Yenndo, for example. Yenndo is a furless and suitless version of Freddy, except what's "underneath" is a grotesque musculature of metal tubing. His first appearance is a minor, random chance encounter, too, which cranks up the tension.

5 Freddles Comes With Friends. Lots Of Friends.

Five Nights at Freddy's 4 asked the very real question, "would Freddy Fazzbear be scarier if he was smaller and also if there were a bunch of him?" The answer was, and is, a resounding yes. Freddles often come in agitated, piranha-mouthed groups and give off the same nightmare energy that Scrappy-Doo achieves in the 2002 James Gunn film. These deadly Pop Funko Dolls pull a Shadow Bonnie with glowing, white, beady eyes that pierce the darkness, which is almost a blessing in disguise considering they're in a game predominantly played in the dark.

4 Bidybab Goes To Show That Children Are The Worst

If you're one of those people who grimaces every time someone calls a newborn "beautiful", then Bidybab is not for you. Furthermore, if you're one of those people who is struck by a bone-chilling dread whenever an infant-shaped robot starts dealing out psychologically charged verbal abuse, then Bidybab is definitely not for you. This little toddling monstrosity first appeared in Five Nights at Freddy's: Sister Location, where the player is forced to hide under their security desk while holding a flimsy cabinet door shut as Bidybab tries to break through. The worst part, besides the constant taunting jabs coming from a literal baby, is the gleaming, soulless eyes peering at you through holes in the aforementioned cabinet door, which looks more like a piece of cardboard than anything else.

3 Circus Baby Is The Perfect Storm Of Horrible

Five Nights at Freddy's: Sister Location introduced the horror community to Circus Baby, who is not actually a baby and only tangentially connected to circuses. The seeming misnomer only adds to the amalgamation of wretchedness that is this animatronic, however. Like Balloon Boy, Circus Baby is sleekly designed to appear cutesy in a scary way. Like Bidybab, Circus Baby literally never shuts up. Oh, and like Pennywise the clown (here's the circus tie-in), Circus Baby shapeshifts to more effectively eat children. In Circus Baby's Minigame, the player gets to see just how that last bit works when a massive robotic claw launches from Circus Baby's abdomen and reels Elizabeth Afton inside, never to be seen alive again.

2 The Puppet: FNAF's Anti-Hero Slenderman. Kind Of.

Out of all Cawthon's animatronic creations, The Puppet (also known as The Marionette) comes closest to being a "good guy," a term we're using very loosely here. Between cranking up the anxiety through an ominous musical death timer in Five Nights at Freddy's 2 and whispering, "I am very aware," in the player's ear as they die in Five Nights at Freddy's: Ultimate Custom Night, it's easy to forget that, according to the story, The Puppet serves as a guardian for the murder victims whose souls are piloting the animatronics trying to kill you. Aside from the Punisher code of morality, The Puppet stands out as one of the only non-robotic monsters in the entire series, and its emotionless mask looks like it came directly out of Majora's demented lineup.

1 Moondrop Is The... Wait, You Don't Know Moondrop?

Understanding is often to the detriment of fear, as the unknown is considered frightening. Case in point... Moondrop. If that name seems unfamiliar, that's because Moondrop has only appeared in trailers for a FNAF title that isn't even out yet. Five Nights at Freddy's: Security Breach's release schedule has been hectic, at best, but one of the trailers gave us a glimpse at our new sleep paralysis demon.

RELATED: Five Nights at Freddy's: Security Breach - Fan Theories We Want To Come True (& Some We Don't)

Moondrop is seen crawling through the darkness, its face half a grinning moon and half an endless void, with glowing red eyes. Even full concept art (google at your own risk) doesn't manage to dispel the horror that Moondrop stirs. If anything, it just makes everything so much worse.

NEXT: The 15 Best Indie Horror Video Games Of All Time, According To Metacritic

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Gamers Are Mad At Aloy's Cheeks In Horizon Forbidden West Because Of Course They Are

Aloy's cheeks have been the subject of a lot of mockery from gamers online in the past few days because they're a bit bigger.

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About The Author
Cameron Roy Hall (14 Articles Published)

Cameron Roy Hall is an aspiring novelist who's breaking into the freelance writing sphere with TheGamer.com. Through a dedicated and eclectic twelve years of home education, he learned the value of exploring every avenue of interest. Cameron received a Bachelors's in Psychology from Midwestern State University and has performed musical theatre all over Texas. Aside from gaming, Cameron is a retired gymnast, an obsessive reader, and a self-described "hobbyist model."

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Sours: https://www.thegamer.com/five-nights-at-freddys-scariest-animatronics/
WORKING AI JUMPSCARE ROBOTS IN Build a Boat! *Five Nights At Freddy's*

Five Nights at Freddy's

Available now

It's time to start your new summer job at Freddy Fazbear's pizza. From your small office you must watch the cameras. Can you survive five nights at Freddy's?

Welcome to your new summer job at Freddy Fazbear's Pizza, where kids and parents alike come for entertainment and food as far as the eye can see! The main attraction is Freddy Fazbear, of course; and his two friends. They are animatronic robots, programmed to please the crowds! The robots' behavior has become somewhat unpredictable at night however, and it was much cheaper to hire you as a security guard than to find a repairman.

From your small office you must watch the security cameras carefully. You have a very limited amount of electricity that you're allowed to use per night (corporate budget cuts, you know). That means when you run out of power for the night- no more security doors and no more lights! If something isn't right- namely if Freddybear or his friends aren't in their proper places, you must find them on the monitors and protect yourself if needed!

Can you survive five nights at Freddy's?

Release date:
November 29, 2019

Players:
1 player

Genre:
Strategy, Simulation

Publisher:
Clickteam

Developer:
Clickteam

Game file size:
414 MB

Supported Languages:
English

Supported Play Modes:
TV mode

TV mode

Tabletop mode

Tabletop mode

Handheld mode

Handheld mode

Software compatibility and play experience may differ on Nintendo Switch Lite. Additional accessories may be required (sold separately). See support for details.

ESRB Rating:

Nintendo Switch Online

Play online, access classic Super NES™ games, and more with a Nintendo Switch Online membership.

A Nintendo Switch Online membership (sold separately) is required for Save Data Cloud backup.

© 2019 Scott Cawthon

Sours: https://www.nintendo.com/games/detail/five-nights-at-freddys-switch/

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Welcome, Freddy Fans (and a special welcome to parents who are trying to figure out what the heck their kids are raving about). This guide to the lore behind the Five Nights at Freddy's games aims to make the over-arching story as digestible as possible.

When I first published this guide to Scott Cawthon's wildly popular horror-adventure series in 2015, Five Nights at Freddy's 3 had only just been announced. Since then, we've had a fourth, fifth, and sixth game (including DLC), three novels, a strategy guide that doubles as a lore premier, and an RPG. In other words, some of the story points I talked about previously have been expanded upon. Some have changed. Others have flown out the window entirely.

Here, I use all available information to summarize the Five Nights at Freddy's storyline as simply and plainly as possible. I talk about the kids who were killed, who killed them, and the killer's motivations.

The lore behind Five Nights at Freddy's is dense and intimidating stuff at first glance, but when you focus, it isn't too hard to follow. With a little effort and tenacity, you'll uncover a twisted tale that not only involves murder and deceit, but also a broken family that tries to project itself as normal with depressingly limited success.

Hardcore fans will certainly notice I omit certain plot threads and side-facts, like Michael Afton's possession by Ennard. That's by design: I try to keep things simple here. You won't find irrelevant information about the characters, nor will you find much in the way of fan speculation and theories. While I touch on some of the points MatPat makes in his extremely popular Five Nights at Freddy's videos (specifically his "Final Theory" videos [Part One] [Part Two]), most of what's here is based on fact—or at least widely-accepted fan theories.

Cawthon has a very dry sense of humor, and he enjoys stringing his fanbase along. He even created a kind, grandfatherly hippo animatronic who advises players they shouldn't look too deeply into stories (watch out for the jump scare at the very start of the video). I try to focus on hard facts for this summary of the series' story, but "hard facts" don't mean a whole lot in the Five Nights at Freddy's universe. Take everything here with just a pinch of Fazbear-brand garlic salt.

Eat your pizza, don't get too close to the stage, and enjoy.

"Let's start at the start. What is Five Nights at Freddy's?"

Five Nights at Freddy's (FNAF) is a series of point-and-click horror games for PC and mobile made by independent game developer Scott Cawthon. The game's setting varies from game to game, but the premise between them remains the same: You, looking through the eyes of the games' protagonists, must stay alive for five or six days against an onslaught of animatronics who want your blood.

At the time of this writing, there are five mainline FNAF games:

  • Five Nights at Freddy's (2014)
  • Five Nights at Freddy's 2 (2014)
  • Five Nights at Freddy's 3 (2015)
  • Five Nights at Freddy's 4 (2015)
  • Five Nights at Freddy's: Sister Location (2016)
  • Freddy Fazbear's Pizzeria Simulator, Plus Ultimate Custom Night (UCN) DLC (2017/2018)

There are also a few supplementary works:

As you can see, Cawthon produced the first four FNAF games very quickly, but he's since slowed down his output in favor of applying polish and new ideas to the series. Sister Location, for example, frequently changes up the nature of the hazardous situation you need to survive. By contrast, previous games just make the existing animatronics act more aggressively night after night.

"What parts of Five Nights at Freddy's are canon, and what aren't?"

FNAF 1 through Pizzeria Simulator are all canon, and their stories tie into each other. FNAF World isn't canon. On the Steam Community for Five Nights at Freddy's 4, Cawthon explained that The Silver Eyes and The Twisted Ones are sort-of canon, but it's not meant to fit snugly with the games. Rather, the books are an alternate retelling of the games' events.

For the purposes of letting everyone hang onto their sanity, this guide focuses on the story points revealed through the mainline FNAF games.

"Who's the protagonist of the Five Nights at Freddy's games?"

Even though FNAF's main protagonist is mostly mute and featureless (with very few exceptions, you never see anything except what's directly in front of you, including physical characteristics or markings), the player character has an identity. "You" are Michael Afton, a physically and emotionally tormented young man trying to undo the grievous sins committed by his father in the pizza parlors he owned. We'll cover Michael Afton and his father in more detail later on.

The first two games put Michael in the role of a security guard keeping an eye on things at night. The third game thrusts him in "Fazbear's Fright," a horror attraction based around a burned-out Fazbear Pizzeria location. The fourth game changes things up a bit: You play as a frightened child, probably Michael's younger brother, trying to fend off nightmare versions of the popular FNAF animatronics from your bedroom (we'll also explore Michael's younger brother later on). In Sister Location, Michael tries to free his sister's remains and / or soul from the shell of one of the animatronics. In Freddy Fazbear's Pizzeria Simulator, Michael works with one of his father's old business partners to bring peace to the restless souls of the children who were murdered in various Freddy Fazbear establishments across the country.

I'll say it for you: "Wow. That escalated quickly."

Regardless of whom you're playing as in any of the games, your only real job is to survive. Depending on the game, your method of doing so varies. You may have to monitor cameras and lock your security doors when appropriate, or you may have to listen for audio cues and perform certain actions to ward off the animatronics when the time is right. In most games, your range of movement is limited, and you certainly don't have access to any weapons.

"Do all the games take place at the same pizzeria?"

No. There's more than one Fazbear Entertainment-branded pizzeria, including the titular Sister Location. But not all the games revolve around a restaurant or some other variation of a Satanic Chuck E Cheese-style venue. FNAF 4 takes place in a kid's bedroom, and Sister Location takes place in an underground bunker populated by animatronics that are queued up for repairs and reprogramming.

"I've heard the animatronics in the Five Nights at Freddy's games are haunted by the ghosts of dead kids. Uh, is that true?"

Yes, for the most part. Though FNAF is a bloodless series, it's kind of grim. As stated above, there are several Fazbear-branded pizzerias, and most have been struck by accidents and tragedies—including serial child murders.

Using hidden newspaper clippings and delightfully retro mini-games / cutscenes that emulate Atari CES game sprites, FNAF and FNAF 2 hint that several children were killed at the restaurant and had their bodies hidden inside animatronics backstage. This caused the angry souls of those kids to possess the series' most recognizable animatronics: Freddy Fazbear, Bonnie Bunny, Foxy, and Chica the Chicken.

There are also several lesser-known animatronics, including "Golden Freddy" (sometimes called "Fredbear") and "Marionette," who were also possessed by dead children's souls.

Interestingly, the mini-games in FNAF 2 indicate the animatronics are driven to protect other children and find their killer. Consequentially, the animatronics are mistrustful of adults, i.e. the player.

FNAF 4 and Sister Location focus less on the dead kids, and instead offer us a profile about the man who committed the crimes.

"How did the kids die?"

Horribly, presumably. But there's a little bit of good news. Like FNAF 2, FNAF 3 has supplemental Atari-style mini-games that let you play through several connected scenarios. If you complete them successfully, you learn that the ghost-kids who possessed Freddy, Bonnie, Foxy, Chica, Golden Freddy, and the Marionette get revenge on the man who killed them, then move on to a better place. So, that's a cheerful bit of closure for a series that tends to lack anything in the way of cheerfulness or closure.

"Who is Five Nights at Freddy's 'Purple Guy?' And why have I heard so much about him?"

Now the fun begins.

There are actually two "Purple Guys." The most important one is William Afton, a genius animatronics engineer who designed and built the series' animatronics we know and (kind of) love. He's also the one behind the child-killings mentioned in FNAF 1, FNAF 2, and FNAF 3.

The second Purple Guy is Michael Afton, William's son. Michael is the main character in Sister Location.

The first Purple Guy, William, got his nickname because his first appearance is in FNAF 2's mini-games, where he appears as a purple Atari-style sprite. He wasn't given the name William Afton until much later. Purple-William is surrounded by dead children when we first meet him in FNAF 2. The dead kids are also represented as simple Atari-style sprites, but they're still pretty unsettling to see.

The second Purple Guy is William Afton's son, Michael Afton. Though Michael is the protagonist of Sister Location (more on that below), we didn't see him take on the form of Purple Guy #2 (hereafter referred to as "Purple-Michael") until Scott Cawthon made a new Atari-style cinema scene for players who beat the Custom Night in Sister Location's Very Hard mode.

Neither William nor Michael are literally purple human beings. Their purple hue is simply a stylistic choice Scott made when creating the characters who, again, were introduced through retro mini games purposefully designed to look like Atari titles. Scott's work is filled with tributes to very old games, a fact that usually sails over his young fans' heads for understandable reasons.

Purple-William's weird grin is befitting of a child murderer. He also seems to understand the spirits of the kids are haunting the animatronics. In fact, he receives an ironic death in the last FNAF 3 mini-game: He tries to hide from the kids' ghosts inside an animatronic shaped like a yellow bunny, only to have it snap shut and impale him.

But Purple-William didn't die. His zombified corpse, now tangled up in the mechanics of the rabbit animatronic that skewered him, "lives" to haunt the player as an animatronic named "Springtrap" in the events of FNAF 3.

Note that while the events of FNAF 3 take place 30 years after the events of FNAF 1 and FNAF 2, its mini-games are set in the past and show you Springtrap's origin.

"So the first Purple Guy, William Afton, is the one who killed the kids? Did the second Purple Guy, Michael Afton, kill any?"

William is outright seen killing children in the FNAF 2 mini-games. His son, Michael, is innocent—mostly. Michael did kill a child, but it was an accident. In fact, his role as the FNAF series' protagonist suggest he's trying to find redemption for what he did.

More on that below.

"So the Afton Family is responsible for all the bad things going down in the Five Nights at Freddy's Series?"

Pretty much. It's not surprising, either. Despite William Afton's genius, and despite the fact they all live in an idyllic neighbourhood and project an outward appearance of being normal, they're a dysfunctional bunch.

FNAF 4 and Sister Location link together to give us an idea of what the Afton family is like. There's William Afton, the patriarch and owner of at least one Fazbear Pizzeria. There's Michael, his older son. There's also a nameless, perpetually fearful little boy who fans call "the Crying Boy," and a little girl named Elizabeth.

The opening cutscene for Sister Location indicates William Afton has a thing for designing and populating his restaurants with animatronics that kill children. In fact, one of his most popular animatronics, a female clown called "Circus Baby," kills his daughter, Elizabeth, after luring her close with an ice-cream cone). William had warned his daughter to stay away from the animatronic, seemingly to no avail.

William's youngest son, the Crying Boy, died in a similar fashion. Despite being terrified of his father's animatronics (hence his perpetual crying), Michael put his little brother's head in Freddy's mouth. The mouth unexpectedly clamped down, and the boy died some time later.

(Popular fan theory even suggests Crying Boy is terrified of animatronics because he witnessed Circus Baby murder his sister, but there's no confirmation one way or the other.)

"What's William Afton's motivation for killing those kids?"

William's motives are hazy, but we can take a stab (sorry) at a couple. A hidden cutscene in Freddy Fazbear's Pizzeria Simulator suggests young William built robots as a way to cope with having an abusive alcoholic for a father—though since the game never gives us the explicit identity of "The Orange Guy" in that cutscene, we can't say he's William's father for certain.

More hidden lore in Pizzeria Simulator suggests William uses the souls of his young murder victims in experiments regarding immortality. When the kids' souls are "bound" to an animatronic, it's capable of living forever. William's former business partner, Henry, was an unwitting accomplice in these experiments. He helps Michael bring William to a fiery end at the conclusion of Pizzeria Simulator, then allows himself and Michael to be immolated by the flames.

Also consider William Afton might simply be a mad genius. If he loves anyone, it's daughter, Elizabeth, hence why he was strict about not letting her approach Circus Baby. He knew what the animatronic was capable of, and he didn't want her to get hurt. "Sweetie, don't let the crazy death-contraption I built kill you" is a low bar to measure a caring father by, but it's the only indication that William Afton is any kind of a human being.

It's also worth noting Elizabeth (whose soul is trapped in the Circus Baby animatronic) and William (as Springtrap) still seem to care for each other in a twisted way, but William clearly cares nothing for his sons, Michael and the Crying Boy. Michael tortures his little brother in FNAF 4's mini-games by destroying his toys and constantly scaring him while wearing a Foxy mask. In time, Michael's pranks go too far and kill the Crying Boy. William doubtlessly knew his younger son was miserable before his death—all the other neighborhood kids make fun of him for his constant weeping—but he does nothing to stop the torment. In fact, he schedules the Crying Boy's birthday party at the pizzeria, despite the Boy's obvious fear (yes, the Crying Boy was mortally wounded on his birthday. Uplifting!).

More unsettlingly, before his death, the Crying Child spends time in a comatose / dreaming state that sees him fend off monstrous versions of the animatronics he fears (this makes up the gameplay portion of FNAF 4). In Sister Location, we learn William Afton has—or had—surveillance of his son's sickroom beamed down to a secret room in the bunker where he built and fixed his animatronics.

Was the Crying Child comatose and simply dreaming about fighting his worst nightmares? Or was he semi-lucid and his father set actual animatronics after him as some kind of twisted psychological experiment? We don't know for sure, but the implications are deeply disturbing.

Finally, William sent his eldest son, Michael, down to his old work-bunker to free Elizabeth's soul / remains from Circus Baby, even though William probably had a good idea that his son would get wrecked by vicious animatronics and / or vengeful spirits (Michael's act of freeing Elizabeth's soul is what makes up the events of Sister Location; since he shows remorse for getting his brother killed by apologizing to him in the ending of FNAF 4, there's a strong possibility he trusts his father just enough to earn a chance at redemption for accidentally killing his younger brother) . When Michael monologues to his father (who we see for a second as Springtrap) at the end of Sister Location, it's clear he's not happy about being deceived.

Freddy Fazbear's Pizzeria Simulator concludes with William's old business partner, Henry, luring the series' haunted animatronics (the ones who didn't find peace at the end of Five Nights at Freddy's 3) into one spot with Michael's help. Henry then sets the pizzeria aflame with himself, Michael, and William (as Springtrap) inside. Before they all burn up, Henry suggests his "old friend" might be doomed to spend eternity in darkest pit of Hell for his murders.

The downloadable content for Pizzeria Simulator, "Ultimate Custom Night," contains a hidden ending where a character who's an in-game representation of Scott Cawthon himself—a simple red sprite calling himself "Old Man Consequences"—informs you "the demon is with his demons." In the background, we hear an eerie, chopping sound that's actually a voice sample slowed way down. When the sample is sped up, a choppy, robotized voice screams and curses the names "Mike" and "Henry." It would indeed appear William Afton got everything he deserves.

"What's in the locked box shown at the very end of Five Nights at Freddy's 4?"

Scott Cawthon knows. The good Lord knows. I do not.

Sours: https://www.usgamer.net/articles/murder-ghosts-and-revenge-the-larger-story-behind-the-five-nights-at-freddys-games-06-2018


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