Darkmoon faire buffs vanilla

Darkmoon faire buffs vanilla DEFAULT
Neutral Darkmoon Faire
Darmoon Symbol.jpg
Main leaderSilas Darkmoon
Secondary leadersProfessor Thaddeus Paleo
Race(s)Gnome, Goblin, Human, Night elf, Orc, Tauren, Troll, Undead, High elf, and Ogre
Character classesWarrior
Theater of operationsElwynn Forest, Mulgore, Terokkar Forest
AlignmentTrue neutral[citation needed]

The Darkmoon Faire showcases the weird and the extraordinary. Gathering the exotic from around the world, Silas Darkmoon presents the Darkmoon Faire as a celebration of the wonders and mysteries found in Azeroth. While the Faire spends most of its time in parts unknown, they do stop from time to time in Mulgore, Elwynn Forest, and Terokkar Forest.


The Darkmoon Faire is an event that appears in the game. The location of the Faire rotates monthly among three locations:

Setup takes the carnies three days; and the Faire opens early that Monday, and remains there for one week. Heralds in Ironforge and Orgrimmar announce the arrival of the Faire.

The Faire itself is neutral and can be visited by players of either faction regardless of the location. Naturally, on PvP servers, you will be flagged and subject to enemy player attack while it is in the other faction's area. On PvE servers, Alliance guards in Goldshire can aggro on Horde players, especially in the north part of the Faire (the Faire in Mulgore has no Horde guards nearby).

  • Many exotic vendors travel with Silas Darkmoon, offering adventurers hard-to-find items from the far corners of Azeroth.
  • Players can earn tickets by gathering trade goods for Darkmoon Faire's vendors, which can then be turned in for items and special equipment.
  • Strange sets of cards have been broken up and scattered across Azeroth, and can also be created by scribes. Players who are lucky enough to collect a complete set of these cards can turn them in at the Faire to receive epic items.
  • Cheap booze. 'Nuff said.
  • Shoot yourself off with the Darkmoon Cannon!
  • Destroy your friends and foes with small, Dwarven-made Steam Tonks with four abilities: Cannon, Mortar, Drop Mine, and Nitrous Boost.
Darkmoon Faire TCG.jpg

Faire schedule

The Darkmoon Faire visits once a month, starting at 00:01 on the Sunday before the 1st Monday of each month. The event dates are automatically added to the in-game calendar. You can also see event dates for the Darkmoon Faire on the official Blizzard Event Calendar.

The Tauren Chieftains' concert

To celebrate the 2007 BlizzCon event on August 3 and 4, The Tauren Chieftains (aka Level 70 Elite Tauren Chieftain) made a guest appearance at the new Darkmoon Faire location outside of Shattrath city. At the top of every hour for the duration of BlizzCon, they performed Power of the Horde on a special stage set up for the occasion. http://blue.cardplace.com/newcache/us/676238677.htm

The concerts still occurred up to August 12 but after the Faire moved away the concerts did not return. It was likely only for the debut of the Shattrath location, and that the band would be making regular appearances at World's End Tavern in Shattrath from then on.

Vendors and other NPCs

The Faire has some vendors and some special NPCs.

Darkmoon Faire Prize Tickets

[Darkmoon Faire Prize Tickets] are used like currency to purchase Darkmoon Faire prizes from Gelvas Grimegate, the Darkmoon Faire prize vendor NPC. The Darkmoon Faire tickets are soulbound, so you cannot trade them. They can be saved up, in stacks of 200. The tickets are the same and can be earned and spent at any Darkmoon Faire location.

Prizes purchased with tickets

See Darkmoon Faire Prize review for a subjective evaluation of the prizes.

Gelvas Grimegate sells the following items in exchange for your tickets:

You will not be offered prizes that are above your level.

See Foodfight for more food weapons.

Earning tickets

The easiest way to earn five Darkmoon Faire Tickets is by finding the Darkmoon Faire herald and doing the Darkmoon Faire quest (find the Darkmoon Faire and locate the prize-turn-in NPC). Five tickets is enough for a [Minor Darkmoon Prize], which is level-appropriate for a character in the teens to low twenties. This quest gives 75 rep with the Darkmoon Faire (82 rep for human characters, with 10% rep bonus). This low amount can alter your availability of turn-ins (see following); one way around this is to postpone completing this quest until after you have turned in your items.

The primary way to earn Darkmoon Faire Prize Tickets is to provide Darkmoon Faire NPCs with requested items in exchange for tickets. You earn tickets by turning in animal parts or some trade-skill goods (see list following). These are repeatable quests, but will only be available to you depending on your level, and as your reputation with Darkmoon Faire increases, easier turn-ins are no longer offered. Each turn-in gives 250 rep with Darkmoon Faire (275 for human characters, with their 10% rep bonus). This means that every turn-in consumes a limited number of turn-in slots (for all except the top level turn-in, which does not cut off). To maximize the value of your turn-ins and so you are not stuck with items you can no longer turn in for tickets, note when each item turn-in cuts off.

You can turn in quest items produced by a profession even if you do not have that profession; this is a change from past WoW versions. There are only turn-in quests for blacksmithing, engineering, and leatherworking items, but there are also farmable animal part turn-ins. Each kind of turn-in, by profession or animal parts, is offered by a different Darkmoon Faire NPC. Look around the Faire for the one you want; they are easy to find.

The following list shows the animal parts turn-in, then the blacksmithing, engineering, and leatherworking turn-ins as a series of tiers arranged by availability and cutoff. For each of the following tiers, you may turn in any set of the listed items as a single turn-in transaction. Each tier also lists the number of Darkmoon Faire (DMF) tickets given as a reward, the required character level, the reputation cap, and the total number of possible turn-ins, and the possible number of turn-ins if you have already completed the earlier tiers, for normal reputation gain (and for humans with a 10% rep bonus).

Tier 1

Yields 1 DMF Ticket, requires level 1, cuts off at 401 reputation.
You can do 2 turn-ins (same as a human); 2 if you do the herald quest first (same as a human).
Per turn-in:

Tier 2

Yields 4 DMF Ticket, requires level 10, cuts off at 1100 reputation.
You can do 5 total or 3 more turn-ins (4 total or 2 more as a human); 5 total or 3 more if you do the herald quest first (4 total or 2 more as a human).
Per turn-in:

Tier 3

Yields 8 DMF Ticket, requires level 20, cuts off at 1625 reputation.
You can do 7 total or 2 more turn-ins (7 total or 2 more as a human); 7 total or 2 more if you do the herald quest first (6 total or 2 more as a human).
Per turn-in:

Tier 4

Yields 12 DMF Ticket, requires level 30, cuts off at 2500 reputation.
You can do 11 total or 4 more turn-ins (not same as a human); 10 total or 3 more if you do the herald quest first, (9 total or 3 more as a human).
Per turn-in:

Tier 5

Yields 20 DMF Ticket, requires level 40, unlimited.
You can do any number of these tier 5 turn-ins.
Per turn-in:

You will be offered all of the quests in a tier, if the tier is available to you. Each turn-in is independent. You can mix and match turn-ins until you reach the rep limits.

The highest level quests (tier 5) remain available, although they are implemented as two sets of quests, one set that gives reputation that does cut off and is replaced by another set that does not give reputation and does not cut off.

Since the number of turn-ins is limited, if you want to earn as many tickets as possible, do the highest tier available to you, and since Tier 5 is unlimited, do it last. Even consider holding off doing low-value turn-ins and save the turn-in slot for better turn-ins. In particular, consider skipping the tier 1 quests, which yield only one ticket each.

Ticket transactions as quests

Both the item turn-ins to earn tickets and the ticket turn-ins to purchase prizes are implemented as quests. So, although the Darkmoon Faire Ticket works kind of like currency, and the ticket turn-in NPC works kind of like a vendor, quest completion changes happen in a dialog box when you turn in items in exchange for tickets or purchase prizes with tickets. For instance, each time you transact, the dialog closes, so, unlike a vendor, where you can purchase a stack of something just by clicking on the item, the Darkmoon Faire Ticket turn-ins require a separate dialog with the NPC for each turn-in. Also, to do a turn-in to earn tickets or use tickets for a purchase, you need an open slot in your quest log to accept (and then complete) the quest.

See the item article, Darkmoon Faire Prize Ticket, for a full list of ticket-earning quests and ticket purchase quest; the same transactions as are listed above, in quest format.

Darkmoon Cards

An important function of the Darkmoon Faire is to allow the return of decks of Darkmoon Cards. These are collectible sets of cards which may be created through inscription or (for level 60 and level 70 cards) found as loot. When all the cards in a set are collected, they form a deck. Higher-level decks may be returned to The Darkmoon Faire for an epic trinket. Lower-level decks reward the returner with more modest items. Returning any kind of deck also awards reputation with the Darkmoon Faire.

Refer to Darkmoon Cards for a complete list of the rewards, and the sources of the cards.



If you go to the fortune-seeking Gnoll, Sayge, he will tell you your fortune by giving you a strong buff and a small note. You can receive a new buff only after at least two hours and if your buff has run out.

The buff he gives you depends on what you answer to his questions. See the guide to Answering Sayge.


Increasing Reputation

All players begin at 0/3000 Neutral with the Darkmoon Faire. You cannot be "at war" with the Faire. Up to 2000 friendly, the primary method of increasing reputation with the Darkmoon Faire is by turning in items requested by various NPCs around the Faire.

Refer to the section Earning tickets above for detailed information on item turn-in quests. Each turn-in increases Darkmoon Faire reputation by 250, (275 for human characters, due to 10% reputation bonus). As your reputation increases, certain turn-in quests will become unavailable and you must rely on more difficult ones. Once your reputation passes a certain number, you can no longer turn in those items.

The table shows how many turn-ins you can do for each tier; keep in mind that the Rep displayed is after the turn-in.

TierTurn-insRep After Turn-inWith Herald QuestHumansHumans w/ H.Q.
Tier 1,
up to
Tier 2,
Tier 3,
Tier 4,
Tier 5,

*This becomes 5032 if you did the Herald quest before reaching the 5000 reputation mark.

Upon reaching 2250 reputation into Friendly (5250 total rep), turn-ins will no longer provide reputation gains. All turn-in quests will be replaced by "More" versions; for example, N [40] Thorium Widget will be replaced with N [40] More Thorium Widgets. These quests reward the same amount of tickets, but zero reputation. Upon hitting this reputation level, the Darkmoon Faire NPCs' gossip text changes.

The simplest method of increasing your reputation beyond this point is by turning in decks of Darkmoon Cards. Lesser decks, which can be assembled from cards made by Scribes, award 25 reputation each. These may be turned in at any time, even if the Darkmoon Faire is not running. Major decks, which are assembled from cards made by Scribes or found as loot, award 350 reputation; they may only be turned in when the Darkmoon Faire is running.

If you haven't already completed them, the quests A [6] The Darkmoon Faire (Alliance) and H [6] The Darkmoon Faire (Horde) will both give you a further 75 reputation above 2000 Friendly, but are not repeatable. Both versions are available to any race of both factions, and are not mutually exclusive, although it will be difficult for an Alliance member to get the Horde quest, and vice versa.

A final method of gaining reputation above 2000 Friendly is completing any of the four versions of the quest entitled Your Fortune Awaits You.... Four of the possible twenty-nine fortunes offered by Sayge at the Darkmoon Faire start this quest. They have players seek a chest in The Deadmines, The Wailing Caverns, Palemane Rock, or Eastvale Logging Camp. These quests reward 75 reputation each, (as well as the contents of the chest) and they can be repeated, provided you are able to get the fortune again. Because of the long cooldown on Sayge's fortunes and the approximate 14% chance to get one of these fortunes, increasing your reputation this way is very slow work.

There is no known benefit from Darkmoon Faire reputation beyond the discount on the food, drink, special items, and the already cheap beer; although at the reputation level at which turn-ins stop giving reputation, Silas Darkmoon hints at rewards for those who continue to earn reputation.


Sours: https://vanilla-wow-archive.fandom.com/wiki/Darkmoon_Faire


Greetings, traveler! We would love to throw light on the quite exclusive and thus rather interesting subject in World of Warcraft: Classic – the World Buffs.

Classic has been released already and everyone may spend some time in the game to see the differences between two versions, and those differences are numerous. The LFG option that usually allows finding any group in no time is absent in Classic – the only way to go to a Dungeon of your choice is to yell in the chat. There is only one difficulty level of Dungeons and Raids – no Heroics, Mythics, and especially no seasonal Affixes at all. What’s more, you will not find a many-tier Achievement system as we have in the retail version. Actually, there are no Achievements at all!

A wingside spectator may think that the game has nothing entertaining in it – everything is too difficult, boring, and not friendly. But these are exactly the things that attract so many players. World of Warcraft: Classic isn’t about rushing and automatic actions, it is about thinking before doing, about making decisions and acting together.

The subject under today’s discussion is a perfect example of consistency of acts, of teamwork, and of importance of a social component, which was so zealously discussed everywhere and by everyone.


World Buffs Basics


There are two major types of buffs in World of Warcraft: personal buffs, such asMark of the Wild for Druids orBlessing of Might for Paladins and so-called World Buffs, the requirements for which should be fulfilled first. And sometimes it is not very easy. World Buffs have powerful stats increasing indexes, which makes them a top willing thing to obtain as each of them strengthens the raid immensely. A well-dressed raid-party may defeat the bosses without World buffs but they are the absolute must-have in case you want to compete on the TPS/DPS/HPS meters. However, be ready for hard and very fast teamwork, because they require a lot of coordination and patience amongst members of your guild and even other guilds, allowing a Faction to work together and stack as many buffs as possible. The most powerful World Buffs are activated whenever a Player of a certain Faction turns in a Head of a concrete Boss, which are:Head of Rend Blackhand,Head of Onyxia,Head of Nefarian, andHeart of Hakkar. When these quest items are turned in, all Players in the area it was turned in will get a special buff, lasting either one or two hours.

These buffs may be gathered in several zones across Azeroth, depending, usually, on the location, where the specific Boss Lair is positioned on.

This is the shortlist of the most powerful and useful World Buffs:

  • Rallying Cry of the Dragonslayer. Increases the critical chance of spells by 10%, melee and ranged by 5%, and grants 140 attack power (AP). 120 Minutes duration;
  • Songflower Serenade. +15 to all stats, +5% to Spell/Melee/Ranged Crit. Lasts for 60 Minutes;
  • Resist Fire. +83 to Fire Resistance. Lasts for 60 Minutes;
  • Warchief’s Blessing. +300 hit points (HP), +15% to Melee Haste, +10 mana regeneration every 5 Seconds (MP5). Lasts for 60 Minutes (Horde only);
  • DM North Buffs (DM Tribute). +15% of Max HP, +200 AP, +3% of Spell Crit. 120 Minutes duration;
  • Sayge’s Fortunes (may be obtained only during the Darkmoon Faire event). Choose between +10% Damage/+10% Agility, Intellect, Spirit, Stamina or Strength/+10% armor/+25 magic resist. 120 Minutes duration;
  • Spirit of Zandalar. +10% to Movement Speed, +15% Stats. Lasts for 120 Minutes;
  • Lordaeron’s Blessing Effect (DND). +5% of Max HP. Lasts for 30 Minutes;
  • Traces of Silithyst. +5% Damage. Lasts for 30 Minutes.

And now we will talk about each and every one of these buffs in detail. Let’s go!

Rallying Cry of the Dragonslayer

To obtain this Buff you should killOnyxia orNefarian first, and then bring special ItemsHead of Onyxia orHead of Nefarian to either Orgrimmar or Stormwind. Both of these Items start a Quest, requiring the Player to turn the head into a high ranking member of their factionEitrigg in Orgrimmar for the Horde orGrand Admiral Jes-Tereth in Stormwind for the Alliance. After that, all players located in (or nearby) the capital cities will get this buff. Players may also choose one piece of armor as an additional reward for the completion of these quests.

Note: both Items have a 100% drop, even if the description says the opposite.

Songflower Serenade

Complete the QuestCleansing Felwood in Felwood given by a Tauren namedMaybess Riverbreeze for the Horde representatives or by a Night Elf namedArathandris Silversky for the Alliance. Accept and complete a repeatable Quest according to your main profession type. There may be the following types of this Quest:

Make sure you haveCenarion Beacon in your inventory, otherwise you will not be able to complete these quests. Check your bank if you don’t have any and the questgiver doesn’t want to share. You will be given theCenarion Plant Salve as a reward. Exactly this Item is used to cleanse aCorrupted Songflower and then loot aCleansed Songflower. You may cleanse any other corrupted plants in Felwood of your choice, but only this one will give you the buff you wanted. TheCorrupted Songflower will remain cleansed for the next two hours; however the plant can only be looted once every 25 minutes.

These are the approximate locations of theCorrupted Songflower:


Resist Fire

To get this Buff you will need to go to theUpper Blackrock Spire Instance and find an NPC namedScarshield Spellbinder. Use Priest’sMind Control ability or theGnomish Mind Control Cap Engineering device on this NPC to cast the Buff on yourself as well as on other members of your group. This Buff is extremely useful against Ragnaros in Molten Core or for main tanks and melee DPS Classes.

A useful tip: Kill every boss except Ragnaros himself; leave Molten Core and go to the UBRS in groups of 10 people; kill all the mobs you meet up to the needed NPC that is right under the bridge in the first room.

Note: Sometimes the tooltip demonstrates the different amount of Fire Resistance, but the buff always provides the same +83. It also stacks with Paladin’s resistance aura and Shaman’s resistance totem.

Warchief’s Blessing (Horde Only)

This Buff is a reward for the thirdQuest in the chain for the Onyxia Attunement, where Thrall sends the Player to killWarchief Rend Blackhand in Blackrock Spire. When his head is returned to Orgrimmar, all players located in the Capital and in the Crossroads, Barrens are buffed. Thrall will also grant the Player with one of three rewards,Mark of Tyranny,Eye of the Beast, orBlackhand’s Breadth.

Dire Maul North Buffs (DM Tribute Run)

There are three different Buffs, which Players can get in theDire Maul Instance; they are:

Mol’dar’s Moxie;

Fengus’ Ferocity;

Slip’kik’s Savvy.

In contrast to almost every activity in the game, here you should talk to bosses instead of killing them to get these Buffs. To do this you need to run through Dire Maul North, skipping as many bosses as possible. Hunters and Rogues have certain abilities, which help them a lot, likeFeign Death orVanish. Druids may also be helpful as long as they have theProwl ability. You should killKing Gordok, take his place as a new king, and talk to each of the yet living bosses. Each Player in the group will receive abuff, so each one will have to talk to every boss. These are the Bosses to speak toGuard Mol’dar,Guard Fengus, andGuard Slip’kik.

Sayge’s Fortunes (Darkmoon Faire)

These buffs are available only whenDarkmoon Faire opens which happens in the first week of every month.Darkmoon Faire spawns randomly either outside ofThunder Bluff or inElwynn Forest outside of Goldshire. You can participate in the Darkmoon Faire regardless of what faction you are and where it spawns. Find a fortune-seeking GnollSayge and answer his questions to get one of the following buffs:

Buff receivedEffectAnswer to question 1Answer to question 2
Sayge’s Dark Fortune of DamageIncreases all damage by 10%11
Sayge’s Dark Fortune of ResistanceIncreases all magic resistance by 25%12
Sayge’s Dark Fortune of ArmorIncreases armor by 10%13
Sayge’s Dark Fortune of SpiritIncreases spirit by 10%21
Sayge’s Dark Fortune of IntelligenceIncreases intellect by 10%22
Sayge’s Dark Fortune of ResistanceIncreases all magic resistance by 25%23
Sayge’s Dark Fortune of StaminaIncreases stamina by 10%31
Sayge’s Dark Fortune of StrengthIncreases strength by 10%32
Sayge’s Dark Fortune of AgilityIncreases agility by 10%33
Sayge’s Dark Fortune of IntelligenceIncreases intellect by 10%41
Sayge’s Dark Fortune of SpiritIncreases spirit by 10%42
Sayge’s Dark Fortune of ArmorIncreases armor by 10%43

Any Buff remains for two hours and a new one is available only after the previous runs out.

Spirit of Zandalar

When the final boss ofZul’GurubHakkar is defeated, Players are able to loot theHeart of Hakkar – the Item that starts a Quest. The quest requires the Player to meet the trollMolthor on a small island in the top left corner of the map inStranglethorn Vale, known as Yojamba Isle. After the Quest is turned in, Players have a right to choose one of three different trinkets,Zandalarian Hero Badge,Zandalarian Hero Medallion, orZandalarian Hero Charm. But what is much more important for us here, as soon as you will return the Quest Item toMolthor, every player of both factions on Yojamba Isle or in Booty Bay, will receive theSpirit of Zandalar – an extremely useful and long-lasting Buff. Unfortunately, the movement speed increase doesn’t include Mounts. This effect, however, persists through death, which makes this Buff even more valuable.

Yojamba Isle Location: 


Lordaeron’s Blessing

To get this Buff you must take control of the North pass tower inEastern Plaguelands and click theLordaeron Shrine which appears outside the door.

Please note, however, that this particular Buff is rather short – only 30 Minutes, and persists only in this concrete location and inside the Instances, which are located here:Scholomance,Stratholme, andNaxxramas.


Traces of Silithyst

Unlike almost all other Buffs, theTraces of Silithyst is first – a PvP related one and second – must be made by every member of the group in person. The task is simple: go toSilithus, find a specialSilithyst Geyser and pick it up. You will see an orange aura called Silithyst around you. Now you have to bring what you’ve got to your faction’s disposition (the locations of these spots are marked for both factions on a map below) and get the Buff. You will also get 19 Honor Points, and 10 reputation points with theCenarion Circle faction as well as 1 progress point for The Silithyst Must Flow world PvP event. The NPC for the Horde Players is calledHorde Silithyst Sentinel and for the Alliance –Alliance Silithyst Sentinel correspondingly. However, there are some limitations to this task. First of all, you will be flagged for PvP right after you pick up theSilithyst Geyser. Then, while carrying Silithyst, your movement speed will be reduced (abilities like Sprint will not have any effect) and any attempt to mount will cause the loss of the Silithyst, so you will have to dismount to pick it up again. What’s more, this thing looks like a real magnet to wandering monsters, so be careful. There is, however, another way of getting the Silithyst – simply find a player of the opposite faction carrying one. Upon damaging that player, they will drop their load, creating a Silithyst Mound allowing any Player to it pick up.




Not only in-game events and actions may reward a zealous Player with useful Buffs. There are also lots of consumable items all over Azeroth, which may grant you with this or that positive effect. And now we will tell you about them.

Felwood Consumables

First of all, you are to complete the same Quest you needed for theSongflower Serenade Buff. They areCleansing Felwood for the Horde Players andCleansing Felwood for the Alliance representatives. Save theCenarion Plant Salve you will get, as you will need these Items later.

Windblossom Berries

Restores 1933.2 Health over 27 seconds. It also increases your Stamina by 10 for 10 Minutes.

Find aCorrupted Windblossom in Felwood and interact with it. You need 2Cenarion Plant Salve to cleanse the flower and to create aCleansed Windblossom. Loot the cleansed flower to receiveWindblossom Berries. You will obtain 15-20 Items from each plant.

Whipper Root Tuber

Restores 700 to 900 Health. Has 2 Minutes Cooldown.

Find aCorrupted Whipper Root in Felwood and interact with it. You need 3Cenarion Plant Salve to cleanse the flower and to create aCleansed Whipper Root. Loot the cleansed flower to receiveWhipper Root Tuber. You will obtain 3-10 Items from each plant.

Night Dragon’s Breath

Restores 394 to 456 Mana and 394 to 456 Health. Has 2 Minutes Cooldown.

Find aCorrupted Night Dragon in Felwood and interact with it. You need 4Cenarion Plant Salve to cleanse the flower and to create aCleansed Night Dragon. Loot the cleansed flower to receiveNight Dragon’s Breath. You will obtain 3-10 Items from each plant.

Blasted Lands Consumables

Blasted Lands is that very zone, where the Dark Portal is located. And at the northern part of it right by the cemetery, you may come across two Blood Elves dressed in red –Bloodmage Drazial andBloodmage Lynnore. They will give you five Quests, each of which will send you to different parts ofBlasted Lands in order to kill various creatures and to loot certain Items from them. We recommend you complete all five quests at least once.

After you will accomplish these first tasks, the questgivers will offer now repeatable quests, allowing Players to farm up consumable items of their choice. Some of them are even better than potions and flasks made by alchemists but are far cheaper to get – you only have to grind them. These consumables are all Bind on Pickup, unfortunately, and unique, which means, you can only carry one of them at a time and cannot trade them to other players. Let us have a closer look at each of them.


Ground Scorpok Assay

Lung Juice Cocktail

Cerebral Cortex Compound

Gizzard Gum

Winterspring Consumables

The following Items provide useful Buffs of different duration including Frost and Fire resistance. Players must accomplish several tasks in order to obtain them. First of all, you are to travel to Everlook inWinterspring and find the Goblin namedHarlo Wigglesworth. He will give youA Little Luck Quest. Note: both factions may do it according to the latest information. Walk ten Meters and turn the Quest to the Troll namedWitch Doctor Mau’ari. After this, you will be able to complete a QuestLuck Be With You. It may be rather difficult to do solo through the presence of EliteFrostmaul Giants around, so think about asking for help. The needed 4Frostmaul Shards are located in the Southern part ofWinterspring. Once you are done, turn this Quest in and take the next one –Cache of Mau’ari. You will receive an Item of the same name (Cache of Mau’ari) and will be able to collect the E’ko Items from various creatures inWinterspring to get the Consumables you want. Do not through theCache of Mau’ari away and keep it in your bag the whole time for as long as you hunt for the E’ko. Each time you collect 3 specific E’ko, you can return toWitch Doctor Mau’ari and turn them in to receive a corresponding Juju consumable.

Here is a handy table that will help you to choose the most interesting and useful Juju Item. 

Juju Might

Increases attack power by 40 for 10 Min. Has 1 Min Cooldown

Frostmaul E’ko

3Frostmaul E’ko

Drops fromFrostmaul Giant andFrostmaul Preserver. Elite Giants found in the Southern part of Winterspring, North of Darkwhisper Gorge
Juju Power

Increases the target’s Strength by 30 for 30 Min. 1 Min Cooldown

Winterfall E’ko

3Winterfall E’ko

Drops fromWinterfall Ursa,Winterfall Shaman,Winterfall Den Watcher,Winterfall Pathfinder, andWinterfall Totemic. Found near the Western entrance to Winterspring and just East of Everlook
Juju Flurry

Increases the target’s attack speed by 3% for 20 Sec. Has 1 Min Cooldown

Frostsaber E’ko

3Frostsaber E’ko

Drops fromFrostsaber,Frostsaber Stalker,Frostsaber Cub,Frostsaber Huntress, andFrostsaber Pride Watcher. Found in the northern part of Winterspring, near Frostsaber Rock
Juju Guile

Increases the target’s Intellect by 30 for 30 Min. 1 Min Cooldown

Wildkin E’ko

3Wildkin E’ko

Drops fromBerserk Owlbeast,Moontouched Owlbeast,Crazed Owlbeast,Raging Owlbeast, andRagged Owlbeast. Found all over Winterspring
Juju Escape

Increases your chance to dodge by 5% for 10 Sec. 1 Min Cooldown

Ice Thistle E’ko

3Ice Thistle E’ko

Drops fromIce Thistle Patriarch,Ice Thistle Matriarch,Ice Thistle Yeti, andRogue Ice Thistle. Found East of Everlook, near the caves
Juju Chill

Increases Frost resistance by 15 for 10 Min. 1 Min Cooldown

Chillwind E’ko

3Chillwind E’ko

Drops fromChillwind Ravager,Chillwind Chimaera, andFledgling Chillwind. Found all over Winterspring
Juju Ember

Increases Fire resistance by 15 for 10 Min. 1 Min Cooldown

Shardtooth E’ko3Shardtooth E’koDrops fromElder Shardtooth,Shardtooth Mauler,Rabid Shardtooth, andShardtooth Bear. Found all over Winterspring

Raid Check List

Make sure, you have the following Consumable Items a day before the Raid Day:

  • InFelwood: Obtain enoughCenarion Plant Salve Items today to cleanse Corrupted Flowers for needed Consumables tomorrow.
  • InBlasted Lands: Satisfy the Blood Elves’ needs in the fresh meat to get the Consumable Items of your choice.
  • InWinterspring: Farm E’ko from different mobs in order to get that Juju, you are interested in.

Note that all the following actions must be done in the fastest possible way; otherwise, the first Buff you’ve got would disappear by the time you would get the last one. Make sure, you have all the transport logistics and possible expenses covered beforehand; try to follow our tips closely.

Horde Raid Day

  • Do the Dire Maul North Tribute run in groups of 5 people with a Mage necessary, get the Dire Maul Buffs;
  • One of the Mages should make a portal to Orgrimmar right away;
  • Fly to Felwood, find aCorrupted Songflower, interact with it, and get the Buff;
  • One of the Mages should make a portal to Orgrimmar right away;
  • Back in Orgrimmar, a guild member should turn inHead of Onyxia orHead of Nefarian, for the Buff. Make sure, you do have it!
  • Use Hearthstone that is set in Grom’Gol or Kargath;
  • Fly to Booty Bay, a guild member should be already on the Yojamba Isle to turn inHeart of Hakkar to the Troll for the Buff;
  • It is recommended to use Warlock’s summon if you have it to get the whole Raid to the entrance of the concrete Instance. Or you can fly to the nearest Flight Point and start raiding, but this will take more time, probably.
  • Good luck!

Alliance Raid Day

  • Do the Dire Maul North Tribute run in groups of 5 people with a Mage necessary, get the Dire Maul Buffs;
  • One of the Mages should make a portal to Darnassus right away;
  • Fly to Felwood, find aCorrupted Songflower, interact with it, and get the Buff;
  • One of the Mages should make a portal to Stormwind right away;
  • Back in Stormwind, a guild member should turn inHead of Onyxia orHead of Nefarian, for the Buff. Make sure, you do have it!
  • Fly to Booty Bay right after where a guild member should be already on the Yojamba Isle to turn inHeart of Hakkar to the Troll for the Buff;
  • It is recommended to use Warlock’s summon if you have it to get the whole Raid to the entrance of the concrete Instance. Or you can fly to the nearest Flight Point and start raiding, but this will take more time, probably.
  • Good luck!


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Sours: https://overgear.com/guides/wow-classic/wow-classic-complete-world-buffs-consumables-guide/
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Darkmoon Faire Buffs Classic WoW

The Darkmoon Faire is about to start for Alliance players for the first time this year in Classic WoW. It entered the setup phase on March 6th and will officially open today, March 9th, 2020. Make sure to take advantage of this in-game event before the last day on March 15th, 2020. One thing you may want to take advantage of are the free buffs from the Sayge.

The Fortune Teller, or Sayge, at the Darkmoon Faire grants two-hour buffs for players who wish to answer a couple of questions. The buffs can be determined based on the order in which you answer the questions. You can find a list of all possible buffs below, with the answers you must give to receive said buff.

Each buff lasts two hours and you may request a new one from the Fortune Teller by re-answering the questions after four hours of logged time.

Darkmoon Faire Buffs Classic WoW

Head over to the Darkmoon Faire and find Sayge who looks like a fortune-teller. Speak to Sayge and you will be asked a series of questions. How you answer the questions will determine the buff you receive. See below for which answers give you which buff.

Darkmoon Faire Buffs Classic WoW Sayge Fortune

Sayge’s Dark Fortune of Agility

  • + 10% Agility
  • Answer 1: (3) Confiscate the corn
  • Answer 2: (3) Keep your brother out without letting him know

Sayge’s Dark Fortune of Intelligence

  • + 10% Intelligence
  • Answer 1: (2) Turn him over to the liege
  • Answer 2: (2) Show not so quiet defiance

Sayge’s Dark Fortune of Spirit

  • + 10% Spirit
  • Answer 1: (2) Turn him over to the liege
  • Answer 2: (1) Confront the diplomat

Sayge’s Dark Fortune of Stamina

  • + 10% Stamina
  • Answer 1: (3) Confiscate the corn
  • Answer 2: (1) Speak against your brother openly

Sayge’s Dark Fortune of Strength

  • + 10% Strength
  • Answer 1: (3) Confiscate the corn
  • Answer 2: (2) Help your brother in

Sayge’s Dark Fortune of Armor

  • + 10% Armor
  • Answer 1: (1) Slay the Man
  • Answer 2: (3) Let your friend go

Sayge’s Dark Fortune of Resistance

  • + 25 All Resistances
  • Answer 1: (1) Slay the Man
  • Answer 2: (2) Execute your friend painlessly

Sayge’s Dark Fortune of Damage

  • + 10% Damage
  • Answer 1: (1) Slay the Man
  • Answer 2: (1) Execute your friend painfully

Check out the Darkmoon Faire Schedule for Classic WoW if you want to know when the Faire will be coming back to town.

Sours: https://gamerjournalist.com/darkmoon-faire-buffs-classic-wow/
Elwynn Forest Darkmoon Faire Sayge's Dark Fortune of Damage 10% Buff Wow Classic

Darkmoon Faire Guide for WoW Classic


What is the Darkmoon Faire?

Quoting the official introduction:

A gathering of the exotic from around the world and beyond, the Darkmoon Faire is a celebration of the wondrous and mysterious found in Azeroth. While the Faire spends most of its time in parts unknown, Silas Darkmoon and his enigmatic employees do stop from time to time in Mulgore and Elwynn Forest. When the Faire is on its way, barkers will stop by Orgrimmar and Ironforge to announce its arrival.

The Darkmoon Faire is a monthly event. It always lasts exactly one week and starts setting up on the first Friday of every month, becoming available at the start of the next Monday.

Because its location rotates between Mulgore (38,39 coordinates) and Elwynn Forest (42,70 coordinates), we already know when and where it will be arriving in the foreseeable future:

  1. July 2020 6-12 — Elwynn Forest
  2. August 2020 10-16 — Mulgore
  3. September 2020 7-13 — Elwynn Forest
  4. October 2020 5-11 — Mulgore
  5. November 2020 9-15 — Elwynn Forest
  6. December 2020 7-13 — Mulgore

Do note that, while there will be NPCs heralding the arrival of the Darkmoon Faire in Ironforge and Orgrimmar, they will not be able to instantly teleport you to the Faire grounds in WoW Classic.


Darkmoon Fortune Buffs

By talking and answering Sayge's two questions, you can gain access to special world buffs that last for two hours and have a four hour cooldown (only counted from time you are logged in) until you can request a new fortune. Also, make sure you have space in your inventory for the fortune quest item!

The first question has four possible answers and the second question has three possible answers. The combination of both answers dictates which buff you get.

These buffs can allow you to clear raids and other hard content much faster, and you should look to get the 10% damage increase buff whenever you can, which simply requires you to pick the first option on both questions:

1st option + 1st option+10% Damage
1st option + 2nd option+25 Resistances
1st option + 3rd option+10% Armor
2nd option + 1st option+10% Spirit
2nd option + 2nd option+10% Intelligence
3rd option + 1st option+10% Stamina
3rd option + 2nd option+10% Strength
3rd option + 3rd option+10% Agility

Non listed answer possibilities simply result in one of the above options, but beware that 10% extra damage is only possible by picking the first answer on both questions!


Darkmoon Faire Tickets and Prizes

You can obtain Darkmoon Faire Prize Ticket IconDarkmoon Faire Prize Ticket by completing repeatable profession item turn-in quests given by various Faire NPCs. There are multiple quests available, giving out anything from a single ticket, up to 20 tickets per turn-in. You will also get some reputation for your turn-ins, but there are no relevant rewards associated with its reputation in WoW Classic.

You can use these tickets to buy out multiple prizes, but the most important of them are the Orb of the Darkmoon IconOrb of the Darkmoon and the Amulet of the Darkmoon IconAmulet of the Darkmoon, which are best in slot gear for many classes, especially the Orb!


Best way to get the Darkmoon Orb or Amulet

To save you time and money on the way to obtaining these coveted items, we recommend that you focus on turning in Rituals of Strength and its follow up quest at Kerri Hicks, which will get you to 1200 tickets with just 480 Dense Grinding Stone IconDense Grinding Stone (crafted by Blacksmithing from 1920 Dense Stone IconDense Stone raw materials).

Look out for cheap Evil Bat Eye IconEvil Bat Eye and Glowing Scorpid Blood IconGlowing Scorpid Blood on your server's auction house as well, which can turned in for Evil Bat Eyes and Glowing Scorpid Blood at Yebb Neblegear. These can also be farmed easily in the Eastern Plaguelands and Silithus, respectively.

While the items mentioned so far will tend to the be cheapest, least painful way to get 1200 tickets, if your server's supply of them runs out or they become too expensive, try turning in Armor Kits (8x Rugged Armor Kit IconRugged Armor Kit from Leatherworking, which need 5x Rugged Leather IconRugged Leather each) at Chronos, or Thorium Widget (6x Thorium Widget IconThorium Widget from Engineering, which require 3x Thorium Bar IconThorium Bar and 1x Runecloth IconRunecloth each) at Rinling.

The remaining quests reward lower ticket amounts, which tends to make them more time consuming, and often more expensive, relative to the amount of tickets received per gold spent.


Other Darkmoon Faire Ticket Rewards

While Orb of the Darkmoon IconOrb of the Darkmoon and Amulet of the Darkmoon IconAmulet of the Darkmoon are the premium rewards from Darkmoon Faire, this is the full list of available items:

Most of these items are (cosmetic) gear, but the Darkmoon Prizes deserve a special mention:

  1. Minor Darkmoon Prize IconMinor Darkmoon Prize rewards low level (~25ish) green gear, 10-slot bags and low level gems.
  2. Lesser Darkmoon Prize IconLesser Darkmoon Prize rewards medium level (~40ish) gear, 12-slot bags and medium level gems.
  3. Greater Darkmoon Prize IconGreater Darkmoon Prize rewards high level (~55ish) gear, 16-slot bags and high level gems. This bag can make you large profits if you are lucky, as 16-slot bags and high level green items (for Greater Eternal Essence IconGreater Eternal Essence) are extremely valuable.

Darkmoon Cards and Decks

Darkmoon Cards are now dropping all over the world, and you will probably find some during your journey in Azeroth.

You need 8 different cards of a type (Elementals, Portals, Warlords and Beasts) to assemble a deck, which can then be traded for a trinket gear piece at Professor Thaddeus Paleo in the Darkmoon Faire.

The 2 to 8 cards come from random Humanoid or Undead enemies who are of level 45 or above, but the 1, or Ace, card, comes from specific enemies depending on the deck you are trying to assemble:


Darkmoon Faire Trinket Effects

Unfortunately, none of the trinkets are very exciting, and for the most part provide fun / niche effects.

  • 10 Feb. 2020: Guide added.
Sours: https://www.icy-veins.com/wow-classic/darkmoon-faire-guide-for-wow-classic

Vanilla darkmoon faire buffs

This guide covers world buffs in WoW Classic and how to get them. It was original written by Cruzix on the Crestfall Gaming forums which is no longer available.

What Are “World Buffs” And Why Gather Them?

World buffs are very powerful buffs which you can gather in several zones of Azeroth. You do not need these buffs to be able to beat any of the content in vanilla by any means but it will strengthen your raid immensely.
In vanilla WoW, class mechanics aren’t that hard to master, instead gear optimization and world buffs are what will make you stand out from the rest. So it’ll definitely be ideal to gather all of these world buffs if you’re stuck on a boss fight or if you want to compete on the TPS/DPS/HPS meters.

One last thing. If you’re a main tank then I cannot recommend you enough to gather these world buffs for every single raid as it will strengthen your entire raid ridiculously much, far far more than if anyone else would be gathering them.

World Buffs Quick List

  • Rallying Cry of the Dragonslayer +10% Spell Crit, +5% Melee/Ranged Crit, +140 AP – 120 min
  • Songflower Serenade +15 all stats, +5% Spell/Melee/Ranged Crit – 60 min
  • Resist Fire +83 Fire Resistance – 60 min
  • Warchief’s Blessing +300 HP, +15% Melee Haste, +10 MP5 – 60 min (Horde only)
  • DM North Buffs (DM Tribute) +15% Max HP, +200 AP, +3% Spell Crit – 120 min (Patch 1.3)
  • Sayge’s Fortunes (Darkmoon Faire) Choose between +10% Damage/+10% Agi, Int, Spirit, Stam or Str/+10% armor/+25 magic resist – 120 min (Patch 1.6)
  • Spirit of Zandalar +10% Movement Speed, +15% Stats – 120 min (Patch 1.7 – Persists through death up until patch 1.11)
  • Lordaeron’s Blessing +5% Max HP -30 min (Patch 1.11)
  • Traces of Silithyst +5% Damage 30 min (Patch 1.12)

Rallying Cry of the Dragonslayer

Stats and duration:

+10% Spell Crit, +5% Melee/Ranged Crit, +140 AP – 120 min

How to get:

When Head of Onyxia or Head of Nefarian is turned in, the players located in (or nearby) Orgrimmar or Stormwind are buffed with this buff.

Songflower Serenade

Stats and duration:

+15 all stats, +5% Spell/Melee/Ranged Crit – 60 min

How to get:

Cleanse a Corrupted Songflower and then loot a Cleansed Songflower in Felwood to receive the buff

To cleanse a Corrupted Songflower you first have to complete the quest Cleansing Felwood which then unlocks a few new quests. Some of these quests will only be available depending on which profession you have, however there is also a quest for those with no profession (Salve via Hunting,Salve via Mining,Salve via Gathering,Salve via SkinningandSalve via Disenchanting).

Each of the “Salve via X” quests rewards you with Cenarion Plant Salvewhich is needed to cleanse a Corrupted Songflower (or any of the other corrupted plants in Felwood).
Once a Corrupted Songflower has been cleansed, it will stay cleansed for the next 2 hours however the plant can only be looted once every 25 minutes.

Corrupted Songflower Locations (Roughly):

WoW Classic Corrupted Songflower Locations


Resist Fire

Stats and duration:

+83 Fire Resistance – 60 min

How to get:

Mind Control a Scarshield Spellbinder (either by the Priest spell or the Engineering device), found in Blackrock Spire and use his abilities to buff you and your raid members.


Sometimes the tooltip will say differing amounts of Fire Resistance, but the buff always provides 83 resistance. Stacks with Paladin’s resistance aura and Shaman’s resistance totem.

Warchief’s Blessing (Horde Only)

Stats and duration:

+300 HP, +15% Melee Haste, +10 MP5 – 60 min (Horde only)

How to get:

When the head of Rend Blackhand is returned after a player completes “For the Horde!” (the end of the first part of the Onyxia pre-quest chain), all players located in Orgrimmar and The Crossroads are buffed.

Dire Maul North Buffs (DM Tribute)

Stats and duration:

+15% Max HP, +200 AP, +3% Spell Crit – 120 min (Patch 1.3)

How to get:

To get these buffs you will have to clear a full DM Tribute run and talk to the remaining bosses.

The DM Tribute run is a way to improve the gear dropped from Dire Maul north as well as getting some powerful world buffs. When King Gordok is killed, the player is declared king and all the remaining bosses give tribute which is often better than the gear they drop when you kill them individually, when you talk to each of the remaining bosses after you’ve been declared king, they will buff you. The goal is therefore to kill the king without killing any other bosses.

Sayge’s Fortunes (Darkmoon Faire)

Stats and duration:

Choose between +10% damage/+10% any stat/+10% armor/+25 magic resist – 120 min (Patch 1.6)

How to get:

These buffs will only be available when Darkmoon Faire opens which happens once every month. Darkmoon Faire will rotate between spawning outside either Thunderbluff or Goldshire (Elwynn Forest). You can participate in the Darkmoon Faire regardless of what faction you are and where it spawns.

If you go to the fortune-seeking Gnoll, “Sayge”, he will tell you your fortune by giving you a strong buff and a small note. You can only receive a new buff after at least two hours and if your buff has run out.

You can choose which buff Sayge should buff you with by following this chart:

Sayge's Fortunes (Darkmoon Faire)

Spirit of Zandalar

Stats and duration:

+10% movement speed, +15% all stats – 120 min (Patch 1.7)

How to get:

When the Heart of Hakkar is turned in to Molthor on Yojamba Isle as part of The Heart of Hakkar quest, all players on the Isle and in Booty Bay will receive the buff.

Yojamba Isle Location:

WoW Classic Yojamba Isle Location

Lordaeron’s Blessing

Stats and duration:

+5% Max HP – 30 min (Patch 1.11)

How to get:

Take control of the northpass tower in Eastern Plaguelands and click the Lordaeron Shrine which appears outside the door.


The buff only persists in the plaguelands and instances/raids within the plaguelands (Scholomance and Stratholme and Naxxramas)

Lordaeron Shrine Location (Roughly):

WoW Classic Lordaeron Shrine Location


Traces of Silithyst

Stats and duration:

+5% Damage – 30 min (Patch 1.12)

How to get:

Traces of Silithyst is a buff acquired after turning in Silithyst at the player’s respective collection site in Silithus.

To pick up Silithyst, locate a geyser and pick it up. The geyser will despawn, and the player will be carrying the Silithyst. While carrying it, your movement speed is reduced (abilities like “Sprint” will not have any effect) and you will be unable to mount without dropping the Silithyst. The other way of getting Silithyst is locating a player of the opposing faction carrying some. Upon damaging that player, he will drop his/her Silithyst, creating a Silithyst Mound allowing any player to temporarily pick up the Silithyst.

After collecting Silithyst, run to your faction’s turn in point (See location below), displayed on the map and get the buff. You will also get 19 Honor Point and 10 reputation with the Cenarion Circle faction as well as 1 progress point for The Silithyst Must Flowworld PvP event.

The Silithyst Must Flow world PvP event

Sours: https://www.warcrafttavern.com/wow-classic/guides/world-buffs/
How to get Darkmoon Faire buffs in Mulgore as Alliance


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