Whale ark

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Disambig.pngThis article is about Astrocetus, not to be confused with Astrodelphis

The Astrocetus or the Space Whale is a Creature in ARK: Survival Evolved's Expansion PackGenesis: Part 1.

Basic Info[]


The Astrocetus is one of the Creatures that dwell in the Lunar Biome.

Contrary to it's normally docile nature it is quite territorial when approached and will attack if you get too close.

The Astrocetus is considered a high-tier tame because of its unique ability to warp through hyperspace.

When spotted, the Astrocetus will stay still for about 2 seconds, then start to move very slowly, moving its fins up and down like a modern whale.

In between intervals of eight seconds, the Astrocetus will shoot colorful cosmic energy from its blowhole, which may be a form of re-oxygenating, as do modern whales, by breathing through their blowholes, blasting out moisture. This colorful blast will momentarily allow the whale to gain speed. As it gains momentum, the energy emitting from its fins will get larger and glow brighter but dim when the creature slows down.


At first glance, the Astrocetus bears a close resemblance to a modern baleen whale, such as the humpback, but it has 14 eyes, seven on each side, four pectoral fins, two pelvic fins, and small, slender wings that go all the way down each side of the body and ending in a point rather than two flukes. It also has translucent skin, thus enabling the player to see its insides.

Color Scheme and Regions[]

This section displays the Astrocetus's natural colors and regions. For demonstration, the regions below are colored red over an albino Astrocetus. The colored squares shown underneath each region's description are the colors that the Astrocetus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Astrocetus's regions by entering in the cheat console. For instance, would color the Astrocetus's "wing edges" magenta.

Astrocetus PaintRegion0.png
Region 0:
Wing Edges
Astrocetus PaintRegion1.png
Region 1:
Astrocetus PaintRegion2.png
Region 2:
X mark.svg

Region 3 is not used
for this Creature.

Astrocetus PaintRegion4.png
Region 4:
Astrocetus PaintRegion5.png
Region 5:


Base Stats and Growth[]

Base Speed Sprinting Speed Stamina
Swimming300 Expression error: Missing operand for *.N/A| class="gray"|N/A N/A -0.185
Flying600 600 Expression error: Missing operand for *.N/A N/A Expression error: Unrecognized word "n".-0.185
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
BiteStamina CostAttack RangeDescription
Attack TypeDamageProjectile ValuesTorpor ValuesStatus Effect: StaminaStatus Effect: Torpidity
LifeImpulseRadiusBaseMultDurationDamage MultAmountDurationDamage MultAmount

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]


The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


This section describes how to fight against the Astrocetus.


Despite having a Docile temperament, the Astrocetus is anything but docile. Never get close to the Astrocetus unless you are in for a dangerous time or harvesting for materials.


There is not much strategy required to kill or tame an Astrocetus. Most often, players will kill it during a taming attempt due to its relatively low health pool for such gigantic size. Moreover, using a tek skiff with any good quality firearm or turret makes it ridiculously easy to kill.


Any good firearm like assault rifles to even the classic rocket launcher will do the trick just fine for an easy kill. Cannons on tek skiffs are by far the most effective way to either killing or taming your space whale. They are so abysmally slow that you will have no problem positioning your cannon and shooting even in single player.


Due to its territorial nature behind the docile temperament, it will bite or tail slap at the target that got too close to it. The range of hit from both of its attacks is huge, making it difficult to withstand the knockback from the lunar biome it resides at.


Due to its sheer size, slow movement, and surprisingly low health, the new weaponry introduced (especially the new Cruise missile) allows the Astrocetus to be easily targeted and killed if many players aim for it. Its attacks do little to absolutely minimal damage to a player well-equipped to withstand the lunar biome's harsh conditions, so they should not pose much of a problem.


For general information about domesticating a wild creature, see Taming.

KO Strategy[]

  • The best currently known way to tame an Astrocetus is by crafting a TEK Hover Skiff and placing cannons at the skiff's very front tip. Foundations are not needed but will make a good attribute since the cannons have a chance of shooting the skiff rather than the Astrocetus. Once the skiff is complete, lure the Astrocetus towards you with aggro. The Astrocetus is a slow creature with a large head, so you will have no worries of missing it once it is in place. Try to keep 20–30 meters away from it, and shoot the cannons at the head (See: Unassembled TEK Hover Skiff). For the time being, this is the best taming method.
  • Another good alternative is via the use of a Megachelon, following a similar tactic as with the TEK Hover Skiff. Albeit slower, the Megachelon can be very tanky and well protected from the dangers of the Lunar biome. Once the Astrocetus is aligned with the turtle's back, have a friend shoot the cannons aimed for the head.
  • A Mek can tame a max lvl astrocetus with the M.S.C.M. module in 1 shot; however, the splash damage will dramatically lower the taming efficiency and is not recommended.
  • Build a tower with a pillar and a cannon, use the "air jump" to reach them closer, pull them with bow and arrows to your cannon, and knock him with the cannon.
  • The easiest option (although resource intensive) is to use a Bloodstalker and a several rocket launchers, as the Bloodstalker can double jump every few seconds, this allows for pseudo-flying in lower gravity environments. The rider is then able to shoot rockets at the Astrocetus while remaining airborne, giving a similar feel to the grapple-Pteranadon/Argentavis method of Quetzal taming.


Astrocetus has the ability to warp to its destination, similar to a hyperspace jump. This warp will also take anything within the vicinity with it and can go through Creatures, Structures, and natural formations.

The Astrocetus Tek Saddle provides the rider with three gun turrets as well as having a bomber mode that is powered by its natural space energy that it converts into bombs to destroy enemies below.

Leveling speed increases the "Cosmic Power" capacity used for the bomber mode and hyperspace jumps. The Hyperspace Jump also seems to have a relatively low range, equal to around the body length, so it's not really a method of travel. Its best use would be bypassing enemy structures or terrain obstacles or maybe dodging rockets with good timing. Hyperspace jump can be activated by the spacebar then left-click and is similar to Enforcer teleporting.

Leveling melee increases the damage for its bombs to a point it can do serious damage to massive groups of tames.


  • Surprise Raid Dino: Thanks to its warp ability, you could use it to warp into a tribe's vicinity with all your prepared dinos without the enemy tribe knowing quickly taking them out before they can react via bombs, turrets, and the other creatures you bring with you. Do note that when dismounting the astrocetus outside of the lunar biome, it may start taking damage for no reason. This usually occurs lower to the ground.
  • Titan Killer: You can easily kill Titans with the Astrocetus by just flying over them and throwing bombs (Level upDamage).
  • Cargo Transport: Most Astrocetus also have a fairly reasonable weight, making them excellent flying Cargo Transports, and when transporting valuable cargoes, having friends mount the turrets and fly escort on war mounts such as wyverns or tapejaras can almost guarantee safe passage. Level Weight and Health for this to be efficient.
  • Lunar Biome Brute Hunter: Because the whale can't be affected by the gravity, the Astrocetus can float above the Brute creature while fellow tribe members mount the two bottom turrets to deal constant damage to it. This role doesn't apply when hunting the Brute Astrocetus since it too can float. Be sure to have it full of ambergris and Element before doing the Alpha level missions.
  • Base Destroyer: Because the Astrocetus Tek Saddle has multiple turrets mounted all over it and its ability to use carpet bombs and you can place a few structures on it, this role is perfect once tank tames such as paracers, carbonemys, and gasbags have absorbed all the bullets from the auto-turrets that dot the base. Once the turrets have been drained of ammo, the Astrocetus can pull up and begin destroying the buildings and towers that consist of an enemy tribe's base. Pair the Astrocetus with Meks for total base destruction. This role is when a base becomes defenseless once the auto-turrets have been drained as turrets can shred through an Astrocetus' health.
  • Bomber "Plane": Using the Astrocetus bombing ability enables players to use it as a bomber plane. Paired with a few saddled and ridden tropeognathus or astrodelphis as fighter escorts, this can be an effective means of attack.




  • "Astrocetus" is Latin for "Star Whale."
  • The Astrocetus can also be referred to as "Space Whale."
    • This is also their code name and was displayed instead of the correct name for a short time-span directly after the release of Genesis: Part 1.
  • The Astrocetus is the only creature with translucent skin in the game, showing its skeleton and internal organs.
  • Astrocetus is said to be an Alpha-tier tame, meaning that a Tribe or a survivor can only tame a few at a time.
  • Astrocetus can be put inside of a Cryopod.
  • The Astrocetus has a similar look to baleen whales in real life (minus the 12 extra eyes, the tail, and the extra fins).
    • In terms of size, the Astrocetus dwarfs all of its real-life cousins. Its size makes it just as big as the Desert Titan.
  • Like all Genesis: Part 1 exclusive creatures, the Astrocetus does not have a proper Dossier made by Helena, as Helena was not present as a normal survivor in the simulation.
  • Often, the Astrocetus will wander around regardless of the wandering setting.
  • Astrocetus is the only new creature in Genesis that is only tameable through Knockout.
  • Astrocetus can swim in the water, although it suffers a massive speed reduction when doing so.
  • Astrocetus is one of only two creatures that play a death animation before going limp into a ragdoll, the other being the Reaper.
  • Astrocetus is one of the only creatures that can't land, the others being the Phoenix, Onyc and Astrodelphis.
  • Astrocetus is intended to be invisible when untamed and outside of the lunar biome. This doesn't affect hosts of non-dedicated sessions and single-player mode.
  • Astrocetus won't accelerate if filled above 55% of its max weight, making only slightly above half of its weight usable for fast transport.
  • Astrocetus is the only current flier that can directly level speed. It is technically capable of the fastest flight speed with commands, along with the snow owl.
  • It is possible that if they were to produce feces, it would most likely be the Ambergris.


306.41 Genesis: Part 1 Expansion Release Space Whale is added to the game
306.63Fixed several visual bugs with Space Whale
306.67Fixed the Space Whale's display name. The proper name for the creature is now Astrocetus
  • Fixed a case where the Astrocetus could blink behind static meshes
  • Fixed a visual bug with the Astrocetus Tek Saddle that caused skins to remain on even when the saddle was removed
  • Removed the ability to apply a skin to its platform saddle when structures have been placed
  • Fixed a bug that caused Astrocetus corpse to disappear if hit 1 time
309.4Enabled several performance-related visual tweaks on wild Astrocetus
309.44Fixed a turret exploit with the Astrocetus
313.37Fixed an exploit with the Astrocetus
329.5 Genesis: Part 2 Expansion Release Astrocetus is added to Genesis: Part 2


  • Mysterious Transmission of the Astrocetus.

  • Astrocetus Concept Art.jpg
  • Genesis 16.jpg
  • Genesis 18.jpg
  • Genesis 39.jpg
  • A tamed Astrocetus. Display of its translucent skin.


Sours: https://ark.fandom.com/wiki/Astrocetus

Photo Ark

Orca Whale

Orcinus orca

Seaworld In Orland, Orlando, Florida, USA

Data Deficient

Killer Whale populations have been relatively well-studied in the North Pacific. In the Eastern Tropical Pacific, a line-transect survey resulted in an estimate of 8,500 (CV=0.37) in 1986-1990 (Wade and Gerrodette 1993). A catalogue of 86 individuals was compiled for waters around the Baja California peninsula, Mexico, from 1972-1997 (Guerrero-Ruiz et al. 1998). A shipboard line-transect survey of the Hawaii EEZ in 2002 resulted in an estimate of 349 (CV = 0.98) Killer Whales (Barlow 2006). The southern resident population that inhabits the inland waters of Washington State and southern British Columbia numbered 77 whales in June 2017 (K.C. Balcomb, ... Read More

Killer Whales have been exploited (i.e., deliberately hunted) in several regions. Norwegian whalers in the eastern North Atlantic took an average of 56 whales per year from 1938 to 1981. Whalers in Japan took an average of 43 per year in coastal waters from 1946 to 1981. Soviet commercial whalers took an average of 26 Killer Whales annually from 1935 to 1979, primarily in the Antarctic, and then took 916 animals in the 1979/80 Antarctic season (Dahlheim and Heyning 1999,). Killer whales are also taken in small numbers for food (or as a population control measure) in coastal fisheries in ... Read More


The Killer Whale is the most cosmopolitan of all cetaceans and may be the second-most widely ranging mammal species on the planet, after Humans (Rice 1998). Killer Whales may occur in virtually any marine habitat but are most common in cold-water areas of high marine productivity, particularly at higher latitudes and near shore (Dahlheim and Heyning 1999, Forney and Wade 2006). Sightings range from the surf zone to the open sea with no clear restrictions of water temperature or depth on their range. The distribution extends to many semi-enclosed seas such as the Mediterranean Sea, Okhotsk Sea, Gulf of California, ... Read More

Killer Whales are known to feed on a wide array of prey, including most marine mammal species (except river dolphins and Manatees), seabirds, sea turtles, many species of fish (including sharks and rays) and cephalopods (Dahlheim and Heyning 1999, Ford and Ellis 1999, Ford 2009). They have a diversity of foraging tactics, including intentional beaching to capture pinnipeds on shore, creating waves to wash seals off ice floes, and using cooperative techniques to herd fish and to attack large prey such as Tuna and large whales (Dahlheim and Heyning 1999, Baird 2000, Pitman and Durban 2012).Although Killer Whales are a ... Read More

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Reeves, R., Pitman, R.L. & Ford, J.K.B. 2017. Orcinus orca. The IUCN Red List of Threatened Species 2017: e.T15421A50368125. http://dx.doi.org/10.2305/IUCN.UK.2017-3.RLTS.T15421A50368125.en

Sours: https://staging.nationalgeographic.org/projects/photo-ark/animal/orcinus-orca/
  1. Roasted soybeans bulk
  2. Satisfying crafts
  3. Diamondback guns
  4. Bergara replacement barrel
  5. Delta flight 543

Ballenarca: The Whale Ark

Ballenarca is a life size, glowing whale puppet touring as a mobile stage and giant interactive sculpture. This portable puppet experience was created by a team of ten artists, using mostly salvaged materials.

The 30-foot long female sperm whale has been designed as the ultimate puppet, with all parts of her body mechanically operational. Her massive head opens up with a bicycle-powered pulley system, to reveal her moveable tongue and teeth. She swallows underwater creatures and children allowing them into her majestic inner-lit belly. Inside you see the large metal springs that open and close by a hand pulley and act as the atmospheric sound to her movements.

The show consists of homemade instruments, dance, and an assortment of transformational puppets that all build up the environment and narrative surrounding Ballenarca and her travels. She will continue to be a very active member of the Austin community, delivering free shows for everyone.

Sours: https://www.awesomefoundation.org/en/projects/43772-ballenarca-the-whale-ark
Ark Scare Compilation

The Leedsichthys (Leed-sick-thees) is an aquatic Creature in ARK: Survival Evolved.

Basic Info[]


This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.



Leedsichthys conviviumbrosia








Leedsichthys conviviumbrosia is probably the largest fish in the waters around the island. Its meat is also extremely succulent, a surprise given its size. It is often traded with the same value as Prime Meat, and colloquially called 'Prime Fish'. Of course, not all of Leedsichthys' meat is this high quality, but most of it is! While the demand for Leedsichthys meat is high, the fish is notoriously difficult to track and hunt. Between its large size, powerful attacks, incredible speed (when it turns to flee), and humankind's general ineptitude on open water, actually killing a Leedsichthys is one of the Island's more difficult tasks. The hunt for an extremely elusive breed of the fish, the fabled 'Great Albino' Leedsichthys has been known to drive otherwise-sensible men and women mad with obsession, as if all evil were visibly personified and made practically assailable in this one creature.


Despite its large size, and the fact that it may well be strong enough to carry heavy loads, Leedsichthys does not appear to be intelligent enough to tame. Nevertheless, some large tribes keep an enormous pen with a few Leedsichthys trapped inside for cultivating purposes, as bits of Prime Fish can be repeatedly scraped off the gargantuan beast without killing it!

~ Helena


The Leedsichthys is passive toward most things with the exception of rafts. They will stop at nothing to take down any raft in open water. Their sheer mass gives them the power to wreak havoc on even the best protected raft. When a raft is encountered the Leedsichthys will charge at full speed smashing the raft to bits by dealing direct damage to the raft itself even when the raft is fully encased in stone or even metal. Boaters beware; the Leedsichthys are anywhere there is deep water, and aggressively attack your watercraft (but not on mobile).


The Leedsichthys is a spectacular sight for any deep-diving survivor. Nothing less than an enormous fish, the beast's cavernous maw is capable of swallowing humans whole (thankfully, the creature only feeds on minuscule fish and plankton as well as boats apparently). Its head bears light armoring to protect itself from Mosasaurus and a powerful tail, capable of turning rafts into splinters, propels it through the open ocean. The beast is so vast that bits of its flesh can be scraped off its body without seriously injuring it - a tactic that survivors use along with small water predators.

Color Scheme and Regions[]

This section displays the Leedsichthys's natural colors and regions. For demonstration, the regions below are colored red over an albino Leedsichthys. The colored squares shown underneath each region's description are the colors that the Leedsichthys will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Leedsichthys's regions by entering in the cheat console. For instance, would color the Leedsichthys's "body" magenta.

Leedsichthys PaintRegion0.jpg
Region 0:
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Leedsichthys PaintRegion4.jpg
Region 4:
Body Highlights
Leedsichthys PaintRegion5.jpg
Region 5:


Base Stats and Growth[]

Base Speed Sprinting Speed
Wild Wild
Walking 900 ?
Swimming900 1485
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
BiteStamina CostAttack RangeDescription
BaseMinimumActivationThe Leedsichthys bites the target.
Attack TypeDamageProjectile ValuesTorpor ValuesStatus Effect: StaminaStatus Effect: Torpidity
LifeImpulseRadiusBaseMultDurationDamage MultAmountDurationDamage MultAmount



  • Boat Destroyer: If captured in a pen, a player maybe able to raid another survivor's boat by releasing the Leedsichthys when their enemy raft is in the Leedsichthys aggro range.


This section describes how to fight against the Leedsichthys.


A normally passive creature to players and other sea creatures that you can harvest Raw Fish Meat and Raw Prime Fish Meat off without damaging it.


Use a high melee damage Megalodon mount to attack its sides, you can easily out maneuver it and avoid its melee attack and get around the heavily armored front.

Another strategy would be to lure it onto the beach or shallow water, potentially trapping it and leaving it exposed to attack. Though that is a good strategy, try trapping it in areas it can not move much in, making it hard for it to escape.

Another strategy would be to bring some suicidal small aquatic dinos as the Leedsichthys is only able to hit one at a time. This means that you can hit it while it is busy killing the smaller dinos in the battle.


Melee is not recommended. Crossbow or Harpoon Launcher, ranged weapons that can be fired underwater are preferred. If lured at beach, then any ranged weaponry can be used.


Powerful jaws that have the ability to kill most survivors in one hit. Leedsichthys are very aggressive towards rafts and their occupants, and can destroy even metal ones with a single hit. (Swimmers -mounted or not- are normally not attacked). This is not the case on mobile. Megalodon are commonly seen surrounding it. They also have an armoured front similar to that of a Pachy.

When on a raft, in spite of their enormous size they are all but invisible and undetectable. The only warning you may get before an attack are the occasional grunt/groaning they make and the noise of it accelerating through the water, which can give you precious seconds to react. If you can hear one, you are within its agro range. It is also possible you may miss the noises, or that there were none at all, so when sailing in any water deep enough for one of these beasts to submerge, expect an attack at any time that can come without warning. Do not attempt to fight to save your boat, as staying near one guarantees its destruction. Simply head towards the closest shore and pray you can make it!


Very Slow with a Large turn Radius and no armor on its sides.

By tossing Giant Bee Honey off the raft will temporarily calm the Leedsichthys. Its advised to have more than one survivor; one to maneuver the raft while the other toss honey thus increasing the odds of escape.



For information pertaining specifically to the real-world Leedsichthys, see the relevant Wikipedia article.

  • The Dossier was revealed on November 16, 2015.[1]
  • The "Great Albino Leedsichthys" mentioned in the Dossier refers to the Alpha Leedsichthys, which is a reference to the whale Moby Dick from the eponymous novel by Herman Melville.
  • Leedsichthys is believed by some scientists to be the largest bony fish that ever lived.
  • The process of harvesting meat from it without killing it is a possible reference to the engineered food creatures in Dougal Dixon's Man After Man, or a scene in the BBC documentary series Sea Monsters where protagonist Nigel Marvin witnesses a still-living, albeit deathly ill, Leedsichthys having its flesh ripped off by small marine reptiles and sharks.
  • The genus name of Leedsichthys means "Leed's Fish." It is named after the amateur paleontologist Alfred Nicholson Leeds, for his important finds on Leedsichthys.
  • On ARK: Survival Evolved Mobile, Leedsichthys does not attack rafts and it can be caught by fishing with Unicorn Residue for an Eery Candy blueprint.
  • Oddly enough, the Alpha Leedsichthys also spawns at level 1. Perhaps this is to make Leedsichthys not overpowered as a highly leveled one may destroy a Wooden Raft in a single bite.
  • An in-game Leedsichthys is over 4.5 times larger than those that once existed in real life. Real Leedsichthys specimens have been estimated to have been between 9 and 10 meters in length, smaller than an in-game Megalodon, whereas the in-game version of the Leedsichthys clocks in at a staggering length of around 57.5 meters, and is the largest non-boss aquatic animal in the game; topping even the mosasaur and tusoteuthis for both length and bulk.
  • Real Leedsichthys were all around passive and gentle. They don't have teeth and were generally slow moving so they could be preyed on by a great variety of animals. They actually coexisted with real Liopleurodons, their most common predator.
  • The behavior of real Leedsichthys is accurately reflected by the in game Basilosaurus, passive all around even when threatened. They were gentle filter feeders that would not have shown the defensive behavior portrayed in the game, not to mention that their sheer speed and agility is completely uncharacteristic to their massive size. On the other hand, real Basilosaurus were aggressive predators that killed anything in sight when hungry.
  • Forcetamed Leedsichthys will eat their own prime fish meat.
  • Interestingly, the Leedsichthys in the dev kit had a knock out animation with a knocked out eating animation. There was also a successful tame animation and a failed tame animation. This strongly implies that the Leedsichthys was tameable at first and explains why when forcetamed, it can be ridden.



  • Leedsichthys destroying a raft

  • Leedsichthys attacking a raft

  • What agros the leedsicthys

  • What also agros the leedsicthys


Sours: https://ark.fandom.com/wiki/Leedsichthys

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